Archive for the ‘Super Heroes’ Category

Julie Newmar

  Like many of you, I often have things playing in the background while I’m painting. Sometimes it’s YouTube videos. Sometimes it’s Old Time Radio programs (Gunsmoke and Rocky Jordan are my favorites). Sometimes it’s other stuff. The person who loves me most in the world got me the entire Tales of the Gold Monkey […]

Penguins!

I used to hate the Penguin. He’s kind of silly. But now I’ve found a new appreciation for him as an adult. He’s been portrayed pretty well by most everyone who has played him. Burgess Meredith is, of course, the classic; but I love Robin Lord Taylor’s “skinny” Penguin on Gotham. (I wasn’t a big […]

Savage Land Characters

As anyone who read my Breeder Bombs campaign knows, I decided rather late in the campaign to set the final scenario in the Savage Land and to add some classic characters to the mix. Here’s what I did. For Sauron, I didn’t do much beyond a rebasing and a new paint job. Above is the […]

The Breeder Bombs Finale: Savage Land Showdown!!!

We come now to the final chapter in our Super Mission Force campaign, True Believers! And hold onto your hats, because it’s a doozy! The Scenario: Having thwarted Magneto’s plan thus far, the X-Men track the last Breeder Bomb to the Savage Land, where Magneto and the Brotherhood of Evil Mutants await! But they’re not […]

MH-1 The Breeder Bombs Part 4: Red Scare!

The Scenario: The X-Men follow Magneto’s trail to Arganistan (not Afghanistan; much like Roxxon Oil, Ryder’s Island and the Maggia crime families, Marvel changed the real world name ever-so-slightly here), where the next Breeder Bomb awaits! Magneto placed it smack in the middle of a farm close to the Soviet border, much like the Ust-Ordynski […]

MH-1 The Breeder Bombs Part 3: Sentinel Attack!

The Scenario: Thanks to information provided by the captured duo of the Fixer and Mentallo, the X-Men have tracked Magneto’s first Breeder Bomb to the remote wilds of Alaska. One short Blackbird flight later the team arrives, ready to thwart the Mutant Master of Magnetism in his nefarious plot to accelerate the evolution of humanity, […]

MH-1 The Breeder Bombs Part 2: Ambush!

The Scenario: While the rest of the X-Men are downstairs training (see last time), Cyclops is moping around the grounds of Xavier’s School for Gifted Youngsters. What he’s brooding about we can only guess. Perhaps it’s that his girlfriend turned into an evil super-powerful cosmic entity and then died; or that he then fell in […]

MH-1: The Breeder Bombs Part One: The Danger Room

The Scenario: As stated in the adventure summary last time, most of the X-Men are in the Danger Room undergoing training. The X-Men’s objective is to rescue one of their comrades, who is imprisoned in a force field on the far side of the room. this is done by destroying or sabotaging the generators powering […]

MH-1: The Breeder Bombs: A Super Mission Force Campaign

With the holidays over and my Reaper Nativity project done, it’s back to Super Mission Force for some solo supers gaming. I can’t wait until the final version of these rules is available for purchase, because I’ve been having a blast with just the rough play doc versions! Up next is my adaptation of MH-1: […]

He’s a jerk…but he’s OUR jerk! A Super Mission Force AAR

You gotta love Northstar. The stereotypical snooty Canadian-French skier, Jean-Paul Baubier epitomized superhero douchiness long before he became the poster boy for gay marriage in comics. A while back I repainted Alpha Flight for use in Supersystem 3. I never got around to using them until now, and it’s for my second Super Mission Force […]

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