{"id":1027,"date":"2015-11-29T08:35:41","date_gmt":"2015-11-29T12:35:41","guid":{"rendered":"http:\/\/angrypiper.com\/gaming\/?p=1027"},"modified":"2015-11-29T08:35:41","modified_gmt":"2015-11-29T12:35:41","slug":"making-swampy-terrain","status":"publish","type":"post","link":"http:\/\/angrypiper.com\/?p=1027","title":{"rendered":"Making Swampy Terrain"},"content":{"rendered":"<p>I decided to make some wetlands\/marsh terrain for some games after viewing <a href=\"https:\/\/www.youtube.com\/watch?v=-xWyL1SPuAQ\">WargamerDad&#8217;s tutorial<\/a> on Youtube. I really like the look of his swamps, so I copied him and here is the result.<\/p>\n<p><a href=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280010.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1023\" src=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280010-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280010-300x225.jpg 300w, http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280010.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280011.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1024\" src=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280011-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280011-300x225.jpg 300w, http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280011.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Some differences do exist, however. WargamerDad used Hirst molds for his ruins, and they look great as you would expect. I just sculpted mine out of pink insulation board. I found the <a href=\"https:\/\/www.youtube.com\/watch?v=jiIF1yUN3Xg&amp;index=13&amp;list=PLohbeH3fTP1sQrKMTHT2wEevSlanLf69f\">Terrain Tutor&#8217;s tutorial<\/a> on this helpful. I particularly like the dais on the left. I can use it to hold a statue or an idol, or it can be an objective marker in itself.<\/p>\n<p><a href=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280013.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1026\" src=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280013-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280013-300x225.jpg 300w, http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280013.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>I completed this project on my vacation, smack in the middle of Dwarvember. The problem is the water effects solution is still tacky after 2 weeks. It&#8217;s much better than it was, but for something that&#8217;s supposed to cure in 8-10 hours, this isn&#8217;t cutting it. The stuff I used is called <a href=\"http:\/\/www.michaels.com\/quickwater-for-silks-simulated-water\/10301678.html#q=quickwater&amp;start=1\">Quick Water for Silks,<\/a> and you can find it in the floral section of your local craft store. Reading the reviews of it may discourage you, however.<\/p>\n<p><a href=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280012.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1025\" src=\"http:\/\/angrypiper.com\/gaming\/wp-content\/uploads\/2015\/11\/PB280012-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280012-300x225.jpg 300w, http:\/\/angrypiper.com\/wp-content\/uploads\/2015\/11\/PB280012.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>I finally found a use for this old GW skeleton, who had been in my bitz box for about 25 years. He was missing a skull, so I found him one, put it in an old conquistador-style helmet, and here you go.<\/p>\n<p>The &#8220;water&#8221; has finally cured enough that I can put miniatures on it and it&#8217;s not coming off on my fingers. So I guess I need to play a game!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I decided to make some wetlands\/marsh terrain for some games after viewing WargamerDad&#8217;s tutorial on Youtube. I really like the look of his swamps, so I copied him and here is the result. Some differences do exist, however. WargamerDad used Hirst molds for his ruins, and they look great as you would expect. I just [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[24],"tags":[],"class_list":["post-1027","post","type-post","status-publish","format-standard","hentry","category-terrain-and-scenics"],"_links":{"self":[{"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/posts\/1027","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/angrypiper.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1027"}],"version-history":[{"count":1,"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/posts\/1027\/revisions"}],"predecessor-version":[{"id":1028,"href":"http:\/\/angrypiper.com\/index.php?rest_route=\/wp\/v2\/posts\/1027\/revisions\/1028"}],"wp:attachment":[{"href":"http:\/\/angrypiper.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1027"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/angrypiper.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1027"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/angrypiper.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1027"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}