Archive for the ‘After Action Reports’ Category

First Battlesystem Skirmish

It’s weird how I’ve been into miniatures and roleplaying since fifth grade, but I never actually played a miniatures game until I was in college. Then, like many others I got roped into Warhammer and 40K. I completely missed out on Battlesystem. Wizards of the Coast just released a new free ruleset compatible with 5th […]

Death Soldiers of the Jade Hood: Part 2

When we last left our intrepid adventurers Bridget Rourke and Mo Shrevnitz, they had managed to obtain evidence that the Jade Hood was behind the strange disappearances of ordinary citizens in New Commerce. Bridget was able to snap a photo of some of the Jade Hood’s goons loading some suspicious chemicals onto trucks in the […]

Death Soldiers of the Jade Hood: Part 1

Since I bought .45 Adventure 2nd Edition, I’ve been itching to run some Pulp games with the new rules. In accordance with my new play style, I thought a miniatures campaign over the course of several weeks would be a good way to introduce all my friends to .45 Adventure while not necessarily needing to […]

Batman vs. Two-Face: A SuperSystem 3 Scenario and AAR

Well, ZeDecember didn’t really work out as planned, mainly because I got distracted halfway through it and failed utterly to rekindle my painting spark. Some of that was due to the holidays, some due to real life, and some due to the fact that I’ve been in a painting slump lately. One thing I have […]

The Soul Survivors: A No More Room in Hell AAR Part 3

Well, I thought I had more pictures of the end of the game, but I guess we got pretty caught up in the excitement and forgot to take them. So, rather than go turn by turn, I’ll try to remember the general narrative for the rest of the game. First, Spartacus and Foxxy had a […]

The Soul Survivors: A No More Room in Hell AAR Part 2

The zombies activate! We rolled 11 dice in the dice grave, scoring 7 zombies. They spawned at random points all over the board. None spawned close enough to Mr. Wisdom or his girls to threaten them this turn, and Honey Velvet and her group were far enough away from any spawning points that they only […]

The Soul Survivors: A No More Room in Hell AAR Part 1

One of my friends has been pestering me to play a zombie game on my table for a while now, and I figured it was about time for some No More Room in Hell. The last time I played the game was also the first time I played it; and while I really loved the […]

The Chase: A .45 Adventure AAR

This could easily be the bloodiest game I have ever played in all my years of wargaming. It was like a Sam Peckinpah film on my gaming table. With all the Super System 3 I’ve been playing lately, my Pulp gaming has been neglected.  So I had a couple of friends over for some .45 […]

Night of the Sentinels: A Super System 3 Scenario and AAR

I recently picked up four Heroclix Sentinels from some Craigslist sellers, and decided I needed to use them for Super System 3. I came up with the following scenario, and played through it with some friends the other night. The Scenario A young mutant’s powers have just manifested for the first time. Cerebro ranks this […]

The Menace of Ultron Part 2: A Super System 3 AAR

A few nights later we picked up where we left off. My friend Chris couldn’t make it, so we decided this was that moment in so many comic books where the two hero teams combine to fight a common enemy! Matt quickly chose Captain America as his new, combined hero team leader. He figured if […]

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