Archive for the ‘After Action Reports’ Category

Captured! A Fantastic Worlds Star Trek AAR

Captain’s Log Supplemental: Commander Spock, Dr. McCoy and I have been captured by Klingons and taken to an unknown location. It appears we are in a subterranean cave the Klingons have modified for use as a base of operations. At least we are out of the oppressive heat and humidity of the jungle. They’ve taken […]

Hubbard’s World: Race to the Source: A Fantastic Worlds Star Trek AAR

Captain’s Log Supplemental: We have determined the science team entered the jungle to investigate an unknown energy source; one that seems responsible for the sentient, animate plant life we have discovered here on Hubbard’s World. This planet is fraught with danger; we have already lost Ensign Gatwick, and we discovered the body of Ensign Jorgensen, […]

Hubbard’s World: Outpost Laertes: A Fantastic Worlds Star Trek AAR

Captain’s Log: Stardate 1315.9: We have received word that Federation Outpost Laertes, a science station on the newly-discovered Hubbard’s World in the Klingon neutral zone, has gone silent. We arrived in the system to discover a Klingon battle cruiser in orbit around the planet. Our repeated hails to the outpost remain unanswered. Of course, the […]

Saga’tember Interlude: Some Subtle Foreshadowing….

The Good: The Bad: and the Mutie! Oh. yeah… I almost forgot… and HIM: Coming soon.

MH-2 Time Trap Conclusion: Truth and Consequence!

PROLOGUE Later, at the Baxter Building, the Avengers confer with the Fantastic Four in front of the time machine built by the Latverian tyrant, Victor Von Doom! “Time is pretty resilient, Avengers,” says Mr. Fantastic. “It has a way of sorting things out on its own. I wouldn’t worry too much about it.” “Really?” asks […]

MH-2 Time Trap Part 3: A Murder of…Skrulls?!

PROLOGUE The smoke clears, and the Avengers stand reunited in their mansion before Immortus, Lord of Limbo! “Both your groups achieved success,” says Immortus. “This is good, but there is still another task ahead, and it is by far the most important.” “Hold on a second,” interrupts Captain Marvel. “I think we’re entitled to some […]

MH-2 Time Trap Part 2: Drax the Destroyer!

PROLOGUE As Captain America, Captain Marvel and Scarlet Witch vanish into the swirling mists of time, Immortus turns towards the remainder of the team. “You three must act no less swiftly if we are to save the galaxy from solar destruction. You will be sent to Earth’s moon, several decades in the past. There you will […]

MH-2 Time Trap Part 1: The Menace of the Mimic!

PROLOGUE They are Earth’s Mightiest Heroes, the Avengers! Captain America, Captain Marvel, Vision, Scarlet Witch, Starfox and Wasp! Their quiet afternoon at Avengers Mansion is shattered, as suddenly, without warning, a visitor appears in their midst, trailing a mysterious, billowing smoke! They recognize him immediately as Immortus, Lord of Limbo! “Avengers,” says Immortus. “We have no […]

MH-2 Time Trap: a Super Mission Force Campaign

It’s been a while since I’ve posted an After Action Report, and Forgotten Heroes has given me a hankerin’ for some supers gaming. I’ve decided to convert another old TSR Marvel Super Heroes RPG module to Super Mission Force. This time around: MH-2: Time Trap, featuring the Mighty Avengers! The antagonist of this adventure is none other […]

Terror of the Toyman! Conclusion

Quick synopsis: The Toyman is attempting to detonate a bomb during the Christmas celebration in the town square. Superman is attempting to thwart his nefarious scheme and protect the civilians that have been drawn to the square by the big stacks of presents Toyman dropped to lure them there. For more detailed scenario information and […]

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