Tag Archives: Reaper

Dwarvember 2023 Windup

November draws to a close, and with it, my first Dwarvember painting challenge. It was a modest field of participants this year, but some really great submissions, so I certainly can’t complain. For my own efforts, I fell a bit short (Ha! See what I did there?). I planned on painting 3 dwarfs, but only managed 2. Considering they’re the only 2 miniatures I painted all month, I’ll take it as a win.

First, some old-school lead, courtesy of Ral Partha and Bob Olley, circa 1990. This dwarf has some character! Outside of Tolkien, you just don’t see too many dwarfs armed with broadswords; it’s usually hammers or axes or (God forbid) double-bladed axes. Know what I think of ridiculous double-bladed axes?

This look says it all.

Next, a Reaper miniature sculpted by Werner Klocke: Hagar, Dwarven Hero (77482). This one is Bones plastic. He’s also about twice the size of the older Ral Partha sculpt above.

I usually don’t have a hard time with eyes, but painting the eyes on this miniature was pretty challenging. Maybe it’s the shape of the face itself. I just couldn’t get it to look right, so after about six tries, I just said the hell with it. The helmet provides enough overhang that his sockets would be shadowed, anyway.

But what of the others who picked up brush and paint (and in Dave’s case, sculpting medium!) and joined me in this challenge? You remember them, don’t you? What have they done?

  • Snapfit, from Da Green Horde; (submission pending)
  • Mike, a.k.a. Sasquatch, from the @sasquatchminis Instagram account; painted two versions of GW’s iconic White Dwarf himself, one is the original sculpt from the late 70’s, early 80’s; the other is the 30th anniversary edition! (I had that miniature once, but I sold it. Dumb!)
  • Comrade, from Comrade’s Wargames; (submission pending)
  • Dave Stone, from Wargames Terrain Workshop; not only painted a dwarf, he sculpted it first, in true Dave fashion…and it’s none other than ME!!!! Well, not really me, but a great likeness of my avatar, the red-bearded dwarf piper. (In real life, I look nothing like my avatar.) Dave even got the highland bagpipes right, which (believe me) doesn’t always happen among sculptors in our hobby.

Be sure to visit these sites and check out the work of these folks yourself. You won’t be disappointed. I will post the remaining submissions once I get word of them!

Maybe I’ll get to that third dwarf in December…

Star Frontiers: The Miniatures

Finally, to wrap up my three-part Star Frontiers posts, an actual post about miniatures! (Yes, I still do that here.)

Back in the mid-80s, TSR released a couple of boxed sets and blisters of Star Frontiers miniatures, both for the Alpha Dawn game and the Knight Hawks spaceship expansion. Let me skip to the end, here: like most TSR miniatures, they suck.

I have vented my spleen about the TSR line of miniatures before. In addition to Star Frontiers, TSR released miniature sets for Marvel Super Heroes, Indiana Jones and Advanced Dungeons & Dragons. They all suck. Awkward poses, poor sculpts, no sense of scale…all made out of what has to be the shittiest white metal alloy ever produced. It’s too soft, holds paint like shit, and is prone to metal rot. This was not a good era.

The best Star Frontiers miniatures by far are the spaceships for Knight Hawks. Although also prone to metal rot, these are in scale with each other (mostly). Spaceships in Star Frontiers don’t have artificial gravity, rather, gravity is achieved from the centrifugal force generated by the spinning of the ship on its axis. All the interior decks of the ship are perpendicular to the ship’s body. The miniatures look pretty good, but then again the sculpts should be hard to fuck up, considering they’re mostly cylindrical as a result of this gravitational concept.

Which brings us to the modern era of miniatures. Star Frontiers definitely has a retro vibe to it. Although there are several companies that make terrific retro sci-fi models (like Hydra Miniatures, Killer B Games, and Black Cat Bases; not to mention our own friend Roger from the now-sadly-closed Wargames Supply Dump), none of these really capture the feel of Star Frontiers, which has a retro vibe firmly rooted in the 1980’s. It seems like there just weren’t any good options, until now.

Behold! Reaper’s Chronoscope line has done it again, coming out with a Korkosan Explorer (a not-Yazirian if ever there was one) and an Argamite Explorer (a not-Dralasite). Together with their “Rand Daingerfield, Smuggler” this trio could have walked off the pages of any Star Frontiers book published back in the 80’s.

Check out that vest and those metal pants on Rand! Sadly, there’s no “not-Vrusk” miniature yet; but I’m holding out hope, as Vrusk are by far my favorite species in Star Frontiers.

I painted the Argamite and the Korkosan last year with the intent of doing a Star Frontiers post for the Year of Pop Culture; but since I didn’t have Rand painted yet I put it off. I only just got around to painting him last month.

I converted the Korkosan by removing his pistol and giving him a GW laspistol, then adding some wire as a power cord connected to a beltpack. (Everyone knows beltpacks are the way to go. They hold five times as many SEUs as a clip.)

This brings me to the end of my Star Frontiers retrospective. Maybe I’ll get around to running that game this year. Best way to find out is to join my Discord server and keep your eyes peeled in the announcements channel!

My first “commissions”

That Cthulhu Jawn is an actual-play Call of Cthulhu podcast set in 1980’s Philadelphia. I discovered the podcast through Instagram and It’s a lot of fun. George, the GM, contacted me a couple of months back and asked me if I do commission painting. He’d seen my IG account and liked my work. I was quite flattered that anyone would think my stuff is good enough to pay for, and I told him so; but I offered to paint some miniatures for him for free if it wasn’t too big a job. It wasn’t.

George wanted these two miniatures painted for his players’ characters in a different game (I can’t remember what). I think they’re 3D prints from HeroForge. I didn’t think to take any “before” pictures. so this is the finished product. George picked the colors.

Anyone who knows me knows I need little if any excuse to paint a dwarf, or at least a dwarf miniature. I like this guy.

The minotaur was not so much fun. I admit I’m not really a fan of this miniature, but once I started rolling it came together pretty quickly.

The axe handle had broken off at some point below the hand , leaving him with a comically-short, massive cleaver. I fixed it with some plastic rod and green stuff. (The benefit of never throwing anything away is that I had the correct diameter rod at hand.)

One of the questions I never thought to ask is why these two very different characters are adventuring together. They seem an unlikely pair. Now that I think about it, the dwarf’s gun and wrench and the minotaur’s weird jet-pack thing give me a Spelljammer vibe. Maybe I’ll ask George if I remember.

As you may know, the last few months have been somewhat trying for me. George had to wait a bit for his miniatures, but at last they are finished and are winging their way home to him via the United States Postal Service.

Also leaving Dead Dick’s Tavern after an extended stay: Owen’s miniatures! This almost four-feet high stack of Plano boxes contains hundreds of classic Ral Partha and Grenadier miniatures, as well as a fair amount of other manufacturers. Several years ago (for those who don’t want to follow the link), my good friend Owen gave these to me; as he was done with painting and just wanted the space. I’ve been holding onto them ever since, hoping he would take them back. I even painted a few of them and posted them here to taunt him with his own miniatures.

It didn’t work. He really was done.

A couple of weeks ago, he asked if I still had them. Of course I did. He said that if I was ok with it, and if I still wanted to get rid of them, I could give them to his niece. She grew up watching her uncle play roleplaying games and paint miniatures. She’s in her 30’s now, running games of her own.

Of course I was ok with it. I’ve always said these were never my miniatures. They were Owen’s miniatures, I just held onto them for him. I told him that if I couldn’t give them back to him, then I would gladly pass them on to the next generation of Owen gamers, and I did.

But I kept a few.

“He ain’t a hard man to track. He leaves dead men wherever he goes.”

Time for another entry in my Year of Pop Culture. The Outlaw Josey Wales is, of course, one of Clint Eastwood’s classic Westerns; one I have seen many times and one I return to often. It’s the story of a Confederate farmer whose family is murdered by Union troops, so he joins a militia to kill Northerners. Eventually, the militia is convinced to surrender. Josey refuses, of course, and his fellow militia men are all massacred after laying down their arms.

Josey becomes an outlaw; the target of bounty hunters and the duplicitous Union regiment known as the “Redlegs” that was responsible for the massacre of his men. He finds a woman, settles down on a ranch…but only for a little while. Eventually, the Redlegs arrive and lay siege to the ranch in a bloody climactic battle.

The Outlaw Josey Wales has some of the best lines in bad-ass movie history, from “You gonna pull those pistols, or just whistle Dixie?”, to the iconic “Dyin’ ain’t much of a livin’, boy.” It’s one of my favorite Westerns of all time, and if for some reason you haven’t seen it, you should.

Reaper does this “Jeb Lawson” miniature in their Chronoscope line, and it’s a pretty good likeness, almost as if they did that on purpose. It’s sculpted by James van Shaik.

Here’s my paint job.

And that’s one more for the Pop Culture theme of 2022.

I guess that’s a good thing, because I haven’t done shit on my Deep Space Nine model for the Season of Scenery yet…

Fantastic Four Job Interview: The Crimson Hound

Mr. Fantastic (MF): Hello there! Welcome. Thanks for coming in.

Crimson Hound (CH): Thanks. Glad to be here. I…uh…thought there were four of you.

MF: The Invisible Woman isn’t here at the moment.

Human Torch (HT): Or…IS SHE??? Ha ha ha!!!

MF: So…Crimson Hound. We’re looking for a fourth member, someone who can fill in for Ben here when he takes one of his sabbaticals.

HT: Like when he gets all whiny and leaves the group to sulk.

Thing (T): Whatever. It ain’t easy bein’ me.

HT: Or when he needs to go “find himself” on some alien planet.

T: That happened once. Sue me.

HT: Or when he wants to follow his dream and be a professional wrestler…

CH: Ha! You guys are cute together.

T: Whaddya mean, “together”?

HT: Yeah, what’s that supposed to mean?

CH: I only thought…

T: Think again, bozo!

HT: Yeah, think again!

CH: Look, there’s nothing wrong with–

T: Shuddup and get yer feet off the table! Ain’t ya got no manners?

CH: Oh. Sure. Sorry.

MF: Let’s focus on what’s important: Ben’s replacement.

T: REPLACEMENT?!

MF: Usually, we ask She-Hulk to step in, but…

T: She got too big fer us.

HT: Stopped answering her phone when she got a TV show.

CH: Huh. Right.

MF: So, assuming we get this vampire business cured, when can you start?

CH: Cured? You can cure me?!

MF: Undoubtedly. I’m pretty sure I have already figured out how. I am embarassingly intelligent.

CH: But the vampire thing is what gives me my powers!

MF: Oh. I see. Well, we can’t have you feeding on people’s blood. I own the patents on several dozen formulae for synthetic plasma, both terran and non-terran. I’m sure we can find something suitable.

T: Welcome to the team!

HT: Don’t touch my stuff.

CH: Wow! Thanks! I really need this job…

MF: We’ll get your hiring bonus, health and dental package squared away and show you to your luxury penthouse quarters here in the Baxter Building. There’s just one more restriction.

CH:…what’s that?

MF: You cannot, under any circumstances, make any jokes, implications or double-entendres about my powers and how far I can stretch my…well, I’m sure you know. Understood?

CH: Wait…not ever?

MF: Never.

CH:

CH:

MF: Well?

CH: Nah. This isn’t gonna work. Thanks for your time.

Bruno still hasn’t posted any new Crimson Hound content. He deserves this.

Justice League Job Interview: The Crimson Hound

Superman (S): Hello, come in. Please, sit down. The Crimson Hound, is it?

The Crimson Hound (CH): Yep, that’s me.

Wonder Woman (WW): Greetings. Thank you for coming in.

CH: No problem.

S: So, er…uh…Mr. Hound…you’re applying for League membership.

CH: That’s right.

Batman (B): Take your feet off the table.

CH: Oh. Sorry.

S: We’ve reviewed your resume, and we have a few questions.

CH: Shoot, Supes. I’m an open book.

WW: Well, it seems as though you haven’t been active in some time. You last superhero job was…well, almost a full year ago.

CH: Yeah. Well, there was that stuff around Christmas, but that wasn’t “official”. Anyway, I’ve been taking it easy. You know, having a nice long soak in the bubble bath that is me.

B: “…What?”

CH: Yeah. A vacation. I mean, everyone needs a break now and then, Bats. You can’t expect to be a force of vengeance and justice every day, 24 hours a day, seven days a week. You’d have to be batshit crazy–a really obsessive asshole– to do that. Am I right or what?

B:

WW: Um…anyway, what do you think you bring to the team? How do you usually deal with evildoers?

S: We encounter a lot of evildoers, you know. It’s important we can work as a team.

CH: Yeah, I assumed. Well, I usually strike terror in their hearts, then I beat the living shit out of them.

S: Right…ummm…ok…well…that’s great, but…

WW: It’s just that…uh…

B: That’s what I do. That’s my thing.

CH: Oh. Sorry. I should have explained better. By “beat the shit out of them”, I mean I rip off their heads with my bare hands, then I drink their blood.

S:

WW:

B:

CH: So, do I get the job?

It’s been a while since my buddy Bruno has published any new Crimson Hound content on YouTube. This is me, slapping him in the face with the metaphorical glove.

I love ya, Bruno.

Quigley Down Under

I have decided that 2022 is going to be the year of pop culture here at Dead Dick’s Tavern. Over time, I have accumulated many miniatures, both officially licensed and not, of characters from film, video games, comics, literature and cartoons. I had a dive through my pile of shame the other night and I pulled a bunch out, and this year I’m making them a priority.

First up: Matthew Quigley from one of my favorite Westerns: Quigley Down Under (1990). For those who haven’t seen it, here’s a quick synopsis sans any major spoilers: Matthew Quigley (Tom Selleck) is an American sharpshooter of some renown, and he is hired by Marston, a British land baron (Alan Rickman, who is simply awesome in this role) for some unspecified shootin’ work on his huge ranch in the Australian Outback. Quigley packs up his Sharps Big Fifty and makes the ocean voyage all the way to Australia only to discover that Marston wants him to hunt and kill Aborigines. This does not sit well with Quigley, and the two men have what’s charitably termed a “falling out.” If you want to know the rest, watch the movie. Or just look it up on Wikipedia.

Tom Selleck is one of those actors I rarely think about; but when I see him in something, especially in a Western, I find I like him a lot. He’s outstanding as Quigley. Alan Rickman plays Marston like a British Hans Gruber, menacing but with a bit of humor. The film also features Laura San Giacomo (also great) and a very young Ben Mendelsohn. It’s really good.

This is Reaper’s “Batt Ridgeley, Sharpshooter”; from their Chronoscope line. I would say the resemblance is a bit uncanny, wouldn’t you?

Perhaps. But it’s Batt Ridgeley. Not Matt Quigley. Ahem. Wink.

Here he is, all painted up by me. I kinda like how he came out.

This miniature has once again kindled my interest in Old West gaming. I have more than enough miniatures and scenery painted and ready to go, so I really have no excuse. Just have to decide on a set of rules.

A nice shot of the Sharps Big Fifty. If you haven’t seen this movie yet, it’s well worth tracking down.

Back soon with something for Fembruary, I think…

Character of the Month 2021 Review

Well, I did it. I wasn’t always on time, but I managed to get all 12 Dungeons & Dragons character classes painted, along with backstories (mostly), over the course of 2021. I figured I’d do a quick recap with handy-dandy links to review all my characters before my next post, in which I will discuss my 2022 Resolitions and my plans for Dead Dick’s Tavern in the coming year.

While all the core classes are here, I opted only for “classic” D&D fantasy races. Upon looking at these, I see that Humans, Elves, Half-Elves, Halflings, and Half-Orcs are all here. (I can’t believe I somehow forgot to include Gnomes and my favorite fantasy race of all, Dwarves. How’d that happen?) Newer gamers may notice I ignored most of the current races utterly. Thus there are no Aarakocra, Aasimar, Dragonborn, Genasi, Goliaths, Kenku, Kitsune, Tieflings, Tortles, Tabaxi, or fucking Warforged represented here, among others. That’s tough shit. I chose what I chose. The reason for this is simple: I don’t like them.

If you like the abovementioned races and any I didn’t mention, and feel that my exclusion is an injustice and affront, feel free to make or submit your own Character of the Month (see below). I get it. I’m old. I dislike the new stuff. I don’t understand the youth of today. You may even think I’m a racist because I don’t like Harefolk. But, since none of the races above, including Harefolk, actually fucking exist, I’m not too concerned about it.

Anyway, here’s the recap, month by month:

  1. January: Kurn Velden, Cleric (War Priest; Avatars of War) Shortest backstory. I was finding my voice.

2. February: Aramise Del’Arco, Fighter (Rhaine, Duelist; Reaper Miniatures) First late entry. Not off to a good start.

3. March: Raphinfel “the Adored”, Wizard (Lamann, Sorcerer; Reaper Miniatures) Not my character; he’s from Tale of the Manticore, a podcast you should absolutely be listening to if you’re not.

4. April: Doval Lakatos, Bard (Rupert Carvolo, Piper of Ord, Privateer Press) Probably my favorite miniature of the year, for obvious, bagpipe-related reasons.

5. May: Darl Mandos, Sorcerer (Del Briarberry, Halfling Wizard: Reaper Miniatures) One of my favorite stories, featuring the dastardly Tom the Winker.

6. June: Berjotr Skaldisson, Barbarian (Barbarian Axeman of Icingstead; Reaper Miniatures) Based loosely on a friend’s character, also a fun story to write.

7. July: Sarapen Moonsilver, Druid (Juliana, Herbalist; Reaper Miniatures) I get the most compliments on this one, probably because of her base.

8. August: Reverend Mother Mara, Paladin (Mother Superior; Reaper Miniatures) I took the inspiration from her backstory from an article I read (in Dragon, I think) about a character who evicted undead from a family manor by posting the eviction notice on her shield and clearing house. Always thought that was fun.

9. Chloe the Rat, Ranger (Vermina, Rat Queen; Reaper Miniatures) My least favorite miniature and backstory. Just didn’t seem to come together for me. YMMV. She was also late.

10. Bak Mai, Monk (Ogre, Wizards of the Coast D&D Silver Anniversary Collection) The backstory wrote itself. I like the miniature, too.

11. Karsa the Unbound, Warlock (Dark Elf Sorceress, Games Workshop) Another late one. Painted on time, but the backstory was a tough slog.

12. Braska Triskelion, Rogue (Deadly Gamesman, Black Scorpion Miniatures) One of the miniatures I’ve owned the longest; I was glad to get him done. Painting black and white is kind of boring and tedious, though.

The biggest challenge I ran into with this…uh…challenge was writing the backstories in time. Sometimes they came pretty easily (Aramise Del’Arco, Bak Mai); others weren’t so easy (Sarapen Moonsilver, Karsa the Unbound). Lucky for me, this isn’t going to be a problem going forward.

Turns out my buddy Tom (who used to have a blog but doesn’t anymore) is going to host this same challenge on Instagram this year. I told him I will take part, of course; but that I am going to use it as an excuse to paint some old-school lead. I will post my submissions here as well, so expect a lot of Grenadier and Ral Partha miniatures to show up at Dead Dick’s Tavern in 2022. The character backstories are a pain in the ass, though, so I’m not going to bother with them. I know this may make some of you sad (which is actually quite flattering), but the time spent on them is a factor; and I just don’t have it.

Anyway, hope this recap allows you to quickly revisit your favorites or check out any you may have missed. New post soon on plans for 2022!

I’m Dreaming…of a RED Christmas! A Crimson Hound AAR, Part 2

Note: for the first part, including the scenario rules and character builds, check the previous post here!

The Crimson Hound crept stealthily along the wall to the old courtyard. He could hear the sounds of strange activity from within. He knew that Santa Claus had likely already made use of the stolen blasphemous tome known as the Malificarium Infernus to summon some otherworldly horror to Glumengrad, but nothing could prepare him for what he saw when he rounded the wall and gazed fully upon the hideous, writhing form of Savirax the Unclean.

“The promised sacrifice has arrived,” said Savirax the Unclean, in a voice like screeching fingernails on a hellish chalkboard. So much for stealth, thought The Crimson Hound.

“HO HO HO!” laughed Santa. “Right on time!” Santa stood, surrounded by some rough-looking men, all of whom were casting nervous glances at the undulating, viscous thing that was Savirax the Unclean. “I knew you’d show up,” said Santa. “Counted on it, in fact! Now, I can sacrifice you like I promised, and get my reward!”

The Crimson Hound’s eyes narrowed. Something didn’t make sense. This sounded personal, and The Crimson Hound couldn’t recall ever running afoul of Santa Claus before. He was pretty sure he would have remembered.

“Why me?” asked The Crimson Hound.

“Because,” answered Santa, “I promised Savirax the Unclean the soul of a supernatural creature in exchange for my heart’s desire. Isn’t that right, Savirax the Unclean?”

“Yes,” said Savirax the Unclean, because it would have been rude not to answer.

“And what’s that?” asked The Crimson Hound. “Your heart’s desire, I mean.” He was genuinely curious.

“Finally, someone asks!” yelled Santa, opening his arms theatrically wide. He glared at his henchmen. “Not one of you assholes ever gave a shit enough to even ask. This guy,” Santa pointed at The Crimson Hound, “THIS GUY asks, and he’s the one who’s going to die!” One by one, Santa’s henchmen muttered and looked at the ground sheepishly. “Fine!” Santa bellowed. “I’ll tell you. I want to live out the rest of my days on a tropical island in the sun, some place like Tahiti!”

“That’s it?” The Crimson Hound blinked in confusion. “That’s all you want? Why not just go to Tahiti? You have a flying sleigh!”

“Fuck you!” yelled Santa. “It’s not about Tahiti! I want to have a new island full of naked, voluptuous women, all for me! My island is gonna look like a fucking never-ending Russ Meyer movie! That’s what I want! And I’ve earned it, damn it!”

The Crimson Hound thought that Santa’s heart’s desire lacked imagination and was kind of sexist, but he didn’t say anything. He just stared at Santa Claus while Savirax the Unclean writhed and twisted nearby.

“Screw this,” yelled Santa, pointing at The Crimson Hound with a green-mittened hand. “Get him!”

Turn 1: Cue the Wilhelm scream!! The first henchman, Bob, is grabbed by the slimy tentacles of Savirax the Unclean and swallowed whole! (In fact, this AAR may be best enjoyed by playing the Wilhelm scream effect at the start of every round. You can find it here.)

Poor Bob. He was a henchman by necessity, not choice. Until recently, he was the manager at a national auto parts chain store; but he was the victim of corporate layoffs. Although he’d laugh to hear anyone say so, Bob apparently made too much money for the company’s bean counters. The company was looking to hire some millennial at half the salary. You try to do what’s best for your kids, but you’re not made of money, you know? Bob had saved and saved to send his daughter Candace to college, and he had enough for the tuition and room and board. But it’s the books, man. The cost of books fucking kill you. Bob was only working for Santa for the book money for Candace to go to school and realize her lifelong dream of becoming a marine biologist; something she vowed to do at the age of six, when one of her pet goldfish met an untimely end due to incorrect fishbowl ph.

Anyway, Bob’s dead now; which makes Candace’s marine biologist aspirations a bit unrealistic to say the least.

On the first turn, nothing much happens. The Crimson Hound wins initiative and bolts over to the stack of presents on the lower right, using his action to hide. The henchmen group closest to him (minus poor Bob) fails to spot him; but the other henchmen group and Santa both see him and open fire! The henchmen shoot like henchmen and fail to hit, but Santa’s big shotgun blows a hole in the presents, clipping the Crimson Hound for 1 damage!

Turn 2: (Wilhelm scream) Savirax the Unclean helps itself to another henchman. This time it’s poor Moe! Moe ran a successful insurance business; but then had a mid-life crisis, bought a motorcycle, got an earring and decided he missed his calling as a tough guy, so he joined Santa’s crew for kicks. Bet he regrets it now!

The Crimson Hound wins initiative again, and he wastes no time. He leaps atop the stack of presents, bares his fangs and charges into the group of four henchmen, dealing swift death!

The Hound drops in their midst, landing atop one thug with a sickening crunch as his rib cage shatters beneath the Hound’s weight! Another goes down fountaining blood as the Hound swiftly drags his razor-sharp, magical shortsword across his throat in a vicious backhanded slash!

The remaining two thugs attack the Hound, but they are severely outclassed! The Hound snatches a baseball bat from one and breaks it over the man’s head, splintering the wood; then drives the splintered end through the remaining goon’s throat for good measure. Don’t fuck with the Crimson Hound!

(In game terms, the Hound dealt two damage on the charge, dropping two henchmen. The remaining two thugs responded but failed to do any damage, which activated the Hound’s “Reflection” power. As part of his “Scrapper” major power, the Hound has a chance to inflict 2 damage on any attacker who misses a melee attack against him. He succeeded, and did two more damage, dropping the remaining henchmen!)

Unfortunately, this leaves the Crimson Hound out in the open. In response to his brutal assault, both Santa and the remaining henchmen group open fire! The henchmen, perhaps distracted by the amorphous, otherworldly thing that just devoured two of them, miss horribly. But Santa’s shotgun nails the Crimson Hound squarely in the chest for a whopping 4 damage! This drops the Crimson Hound’s Body to 2! The Hound is hurt!

“YEEEARRRGH!”, screamed the Crimson Hound as he took the full blast of Santa’s shotgun. He ducked behind the stack of presents, gasping for air.HO HO HO!” laughed Santa. “Hurts, doesn’t it? Remember, I’m Saint Nick, bitch! All my weapons are holy! HO HO HO!”

“I’m coming for you, asshole,” cursed the Crimson Hound through gritted teeth. But he received only more mocking, jolly laughter in return.

Turn 3: (Wilhelm scream) Say goodbye to Linus. Savirax the Unclean devours him, and he seems oddly resigned to it. That’s because four years ago Linus decided to do something about his perpetual loneliness by procuring a mail-order bride from Belarus. She looked nothing like her picture, gave him chlamydia on their wedding night, immediately started cheating on him and then proceeded to bankrupt him through her frivolous spending and terrible gambling habit. Linus has been working as a goon just to make money to keep the loan sharks at bay. He’s better off this way. Trust me.

The Crimson Hound retains initiative, and it’s a good thing. He runs away, trying to gain enough ground to put some cover between him and that cannon Santa is wielding. He ducks behind a cement planter and hopes for the best. The henchman group and Santa pursue him, opening fire on his position; but the hard cover afforded by the concrete manages to save the Crimson Hound from any further damage!

Turn 4: (Wilhelm scream) Savirax the Unclean snatches up Phil in its slimy pseudopods and drags him screaming into its mouth. Phil has managed to lead a life completely devoid of anything even remotely significant; getting devoured by Savirax the Unclean is the single noteworthy thing that Phil has ever had happen to him in all his 43 years. Rest in peace, Phil.

The bad guys get initiative, and the henchmen group sends another ineffectual volley of fire at the Crimson Hound. The Hound vaults the planter and charges the group, shredding them like tissue paper on Christmas morning (or so he’s heard; no one has ever given the Crimson Hound a Christmas present to open). He rams his sword through the first goon’s sternum and slices downward, slitting him open like an envelope; then grabs the second and, using his dreadful fangs, tears the man’s throat out in a bloody, tattered mess. Then, the Crimson Hound does what he does best (and what he does best isn’t very nice). In a few seconds, both men are completely drained of blood. The Crimson Hound feels invigorated as his wounds began to knit together!

In game terms, the Crimson Hound scored a whopping 9 goals on his attack, which was impossible for the remaining two henchmen to ever resist. He effectively obliterated them. Then he rolled his vampiric healing power, and this is what he got:

That’s six goals, enough to heal 3 boxes of damage. The Crimson Hound is back up to 5 Body. He’s still in the fight!

Santa moves into position and opens fire. Although he scores 3 goals of damage, The Crimson Hound resists it all! His mouth still dripping the blood of his victims, the Crimson Hound smiles and prepares to charge…

Turn 5: There are no more henchmen left! Savirax the Unclean turns his attention to his promised sacrifice, The Crimson Hound! It attacks with a snaky tentacle, attempting to grapple the Crimson Hound; but the Hound easily evades it. He gains initiative, and charges Santa Claus, moving too fast for Santa to bring his shotgun to bear. The two men crash together and the Crimson Hound deals a savage blow to jolly old St. Nick, slicing through red suit, skin and fat into the muscle beneath! Despite his natural armor, Santa is hurt badly; but he’s not helpless! Santa swings his shotgun like a club, intent on crushing the Crimson Hound’s skull like an egg; but the Hound ducks at the last second and it smashes against his shoulder. The Hound, still enjoying the euphoric effects of the blood he drank, barely feels a thing!

In game terms, The Crimson Hound dealt a respectable 4 goals of damage to Santa, and Santa rolled like absolute shit and failed to resist any damage. HIs Armor power lets him soak 1 box of damage, though, which means he only took 3. That’s still enough to drop Santa to half his Body in one shot. The Crimson Hound could have knocked Santa back 3″, too; but he wanted to keep him close. That would have given Santa the opportunity to fire his shotgun or to make a return charge, and that doesn’t make tactical sense! Santa attacked back, but the Crimson Hound was able to resist the damage.

Turn 6: Savirax the Unclean is officially hangry! It attacks the Crimson Hound again, trying to grab him and hold him so that Santa can make good on his sacrifice. The Crimson Hound is once again able to avoid the tentacles of the monstrous entity!

Santa seizes the initiative and attacks the Crimson Hound once again. This time, he misses horribly, but manages to avoid the Hound’s reflexive counterattack. The Crimson Hound scores a hit, and although Santa shrugs some of it off, he manages to inflict 1 more box of damage on the jolly old elf! This drops Santa down to 2 Body!

Turn 7: Savirax the Unclean has decided it’s going to try one more time; then fuck it, it’s just going to destroy the world. It attacks the Crimson Hound again, trying to flatten him against the ground. The Crimson Hound tries to roll out of the way, but gets clipped for another box of damage, dropping him to 4!

The Crimson Hound gets initiative. It’s all or nothing! The Hound leaps on Santa and buries his fangs into Santa’s shoulder, doing a net 1 goal of damage! Not enough to put down Santa for good! Santa still has 1 Body left!

Santa attacks back, but fails to do any damage. The Crimson Hound desperately ripostes with a flurry of bites, causing 2 goals of damage! Santa manages to soak one, but the last bite drops Santa to the ground as his blood sprays skyward!

In game terms, Santa fell to the Hound’s Reflection ability! After failing to damage the Hound in melee, the Crimson Hound was able to make his roll to reflect, causing 2 damage. Although Santa’s Armor reduced it to 1, that was all he had left! Santa failed his KO roll and was out; just in time to stop Savirax the Unclean from destroying the world!

The Crimson Hound lifted Santa by the fluffy, white trim of his red suit, grinning at him through bloodstained teeth. “You know what?” asked the Crimson Hound. “I just realized something. You visit every kid in the world in one night. You can make reindeer fly. And, fat as you are, you can squeeze up and down chimneys with no problem. If that’s not supernatural, I don’t know what is.” And with that, the Crimson Hound lifted Santa over his head and hurled him straight at the gaping, ravenous maw of Savirax the Unclean. With a mighty gulp and a horrid (Wilhelm) scream, his offering was accepted. Santa Claus was no more!

Savirax the Unclean spit out a shiny, black boot. The Crimson Hound wondered if there was still a foot in it. “You have earned your heart’s desire,” said Savirax the Unclean. “Do you want the same thing?”

The Crimson Hound considered the offer. Sexism aside, there wasn’t much not to like about it. An island paradise surrounded by women of generous proportions was definitely not the worst place to spend some time. He had to admit that as retirement plans went, it was pretty fucking sweet.

But no. He had responsibilities here. Besides, if he accepted, nothing was stopping Savirax the Unclean from sticking around and eating everyone in Glumengrad, then destroying the world. Demons were dicks like that.

“I don’t like the sun much,” said The Crimson Hound, “so how about for my heart’s desire, you just fuck off back to wherever you came from, and take that book with you so no one else can use it again?”

Savirax the Unclean looked disappointed, inasmuch as it is possible for amorphous, squamous, blasphemous, unholy entities to look disappointed. “Very well,” it said, coiling one pseudopod around the Maleficarium Infernus. “I’ll leave, I guess.” It hesitated for a moment.

“Well?” asked the Crimson Hound. “Forget something?”

“Uh…Merry Christmas, ” said Savirax the Unclean. Then it disappeared, taking the book with it.

The Crimson Hound smiled. He was touched. No one had ever wished him a Merry Christmas before. “Merry Christmas to you, too, Savirax the Unclean,” he said. Then he turned and disappeared into the night.

God bless us, every one!

Analysis: This AAR reminded me how much I love Super Mission Force. It’s such an easy and fun rules system and I can’t recommend it enough. Not sure if Scott Pyle still drops by the Tavern; but if so, Scott, thanks again for creating such a fun game! This was an absolute treat to play, and it really flew by. The game took only 15 minutes from the first roll to the last; and it really DID come down to the wire. Technically, if Santa hadn’t attacked the Hound at the end, he wouldn’t have gotten killed by the Hound’s Reflection ability; but then again, Savirax the Unclean would have destroyed the world at the start of the next turn, so Santa didn’t have a choice. He had to take the shot if he wanted his heart’s desire!

The Crimson Hound’s Fear power didn’t really come into play because things happened too quickly and too far away from any of the other models. Santa’s Super Strength likewise never saw any use, mainly because Santa never did any damage to the Hound in melee. If he had, the Crimson Hound would have gone flying!

At the end of the game I had the idea that rather than just defeating Santa and saving the day, why not have the Hound sacrifice Santa instead? So, I went back and re-wrote the prose accordingly. Hope you liked it!

To Bruno (the Crimson Hound himself) and to all the readers and visitors to Dead Dick’s Tavern, Merry Christmas and Happy New Year! (And if you don’t celebrate those holidays, then just have a nice couple of weeks.)

Up next…can I get my December Character of the Month up by the end of the year? guess we’ll see!

I’m Dreaming…of a RED Christmas! A Crimson Hound AAR Part 1

From a gargoyle-encrusted rooftop, The Crimson Hound looked out over the neon, gothic city of Glumengrad. At his feet, facing the short wall that ran the length of the roof’s edge, knelt three diminutive forms dressed in bright green, hands bound behind their backs. The Crimson Hound stood behind them, his heavy pistol in one hand, his magical blade in the other. The rooftop was freezing, but the three small men quaked more from fear than cold.

The Crimson Hound took a deep breath, watching as it clouded in the freezing air. “I’m only going to ask this once,” he said, his gravelly voice cutting through the sound of the wind, “and the only thing I want to hear back from you is an answer to my question. Why did Santa steal the book?”

The first elf, for that is what the three men were, began to giggle. “You’ll see! Hee hee hee! Oh, you’ll see! You’re going to die, Hound! Santa has plans for you…urrrghhhh!!” The elf’s voice choked off as The Crimson Hound casually inserted the magical blade into his back, slicing through the elf’s ribcage and bisecting his heart with ease. HIs lifeless body slid off the point of the sword to flop unceremoniously onto the cold rooftop.

The Crimson Hound sighed, stepping behind the second elf. “Please follow my instructions,” he said.

“Wait!” begged the elf, “Don’t kill me! I…” The gun kicked in the Crimson Hound’s fist. Blood and brain matter exploded onto the roof like a Pollock painting, adding to the already-considerable pool still leaving the corpse of the first elf. Blue blood, the Hound noticed with curiosity. Perhaps that was why he had no desire to taste it. Interesting.

The Hound moved behind the final elf. “I’m sorry,” he said. “It seems I have been unclear. Please respond only to the question that was asked of you.”

The third elf straightened up as much as he could, staring directly ahead and trying to ignore the bloody mess his friends had recently become. “Santa wants to destroy the world,” he said.

The Crimson Hound did not expect this answer. He raised the barrel of his gun, aiming it away from the back of the elf’s head. “Explain,” he said.

“I don’t know, man,” the elf said. “Santa just fucking lost it a couple of weeks back. We were all working our asses off in the workshop, as usual, and he was sitting in his big chair, reading a pile of letters. You know, the ones kids send him telling him what they want for Christmas.”

The Crimson Hound nodded. He did not understand children overmuch; but he had heard of this custom. “And?”

“And I guess Santa read something he didn’t like. Some kid bitching that he didn’t get what he wanted last year, telling Santa to get it right this time. Santa just folded up the letter, took off his glasses, and said, ‘Fuck these ungrateful little shitbags! I quit! I’m done with this entitled, piece-of-shit world! I think I’ll destroy it! Christmas is cancelled, assholes!’ Well, we were all pretty shocked, but we weren’t exactly sad about it. Our job sucks, you know.”

Hmm,” The Crimson Hound said. It is unlikely that anyone could mistake it for a sound of sympathy.

“One thing’s for sure: there’s gonna be a lot of kids on the nice list who will be disappointed this year,” said the elf.

Never in his entire life had The Crimson Hound ever been on a “nice list” of any kind. The Crimson Hound considered that. He realized he didn’t care. One thing was certain, though. If Santa stole the Maleficarium Infernus, he wasn’t doing it to spread holiday cheer. Whatever Santa was planning, he had to be stopped. He had to know The Crimson Hound would come looking for him, though…so what was his game?

“So, uh…can I go now?” asked the elf.

“Hmm? Oh, yeah. Sure,” said The Crimson Hound. He sheathed his weapons, picked up the elf, and tossed him over the side of the roof. The elf screamed all the way down.

It was a long way.

It’s been a long time since I played some Super Mission Force, and I thought that Christmas is the perfect occasion for a Battle Report. Longtime visitors to Dead Dick’s Tavern may recall The Terror of the Toyman a few years back, in which Superman was beset by diabolical toys. It was a lot of fun, so go check it out if you are so inclined.

This time, though; I wanted to do something different. I converted and painted the Crimson Hound for Forgotten Heroes, back in June, and I thought he’d be perfect for a quick game using my favorite Supers rules. The Crimson Hound is, of course, the eponymous star character of the Chronicles of the Crimson Hound YouTube Channel, and the creation of my friend Bruno. You should absolutely check out the Crimson Hound’s adventures if you get a chance.

That being said, I hold no legal rights to the Crimson Hound and I haven’t told Bruno I’m doing this; so I sincerely hope he receives this AAR in the spirit it was intended: written in fun, with good-natured bonhomie and strictly platonic affection. (Please don’t sue me, Bruno.) It goes without saying, but I’ll say it anyway, that this particular Crimson Hound adventure is certainly not canon; you should check out the Crimson Hound’s adventures on YouTube and on The Chronicles of the Crimson Hound Blog for that. This is just my (somewhat twisted) interpretation of Bruno’s character, and it is almost certainly different in many ways from the character as “officially” written so far.

So, without further ado: The Crimson Hound in…Dreaming of a RED Christmas!

Scenario: Santa Claus is coming to town…and he wants to sacrifice the Crimson Hound to an antediluvian, bilious, chaotic, dreadful, effusive, festering, gibbous, hellish, incongruous, jellified, Kafkaesque, loathsome, membranous, non-Euclidean, odious, pseudopodal, querulous, rugose, sepulchral, tentacled, unspeakable, vaporous, wailing, xenophobic, yammering and zymotic monstrosity called Savirax the Unclean.

Why? Because if he does so, Savirax the Unclean has promised Santa his heart’s desire. Santa has lured the Crimson Hound to this very spot, where he has summoned Savirax the Unclean in preparation for the sacrifice!

What is Santa’s heart’s desire? Who the hell knows? No one, including you, has ever bothered to ask Santa what HE wants for Christmas; and he’s fed up with your selfish entitlement!

Victory Conditions: Santa must defeat the Crimson Hound and sacrifice him to Savirax the Unclean in order to claim his reward: his heart’s desire! The Crimson Hound must defeat Santa and banish Savirax the Unclean before he is sacrificed. If time runs out before either Santa or the Crimson Hound can achieve their goals, then Savirax the Unclean destroys the world in a horrid, blasphemous, squamous orgy of Lovecraftian adjectives, and they both lose!

Forces: The Hero player controls The Crimson Hound, vampiric vigilante and stalker of the night! The villain player controls Santa Claus and two groups of five street-level henchmen each.

Setup: Play is on a 24”x24” surface, representing a courtyard in Glumengrad that some poor, deluded soul has taken the time to decorate for the Christmas holiday. It would normally be a pale light in the darkness of despair that is Glumengrad; but Santa has seized it and corrupted it for his summoning ritual. There is a large Christmas tree in the courtyard, surrounded by Christmas decorations. There are stacks of containers stacked around the yard, painted and decorated as Christmas presents, providing cover and spots to hide.

Savirax the Unclean is deployed in the center of the courtyard, having just been summoned by the evil Santa Claus. Santa is deployed on one side of the courtyard; the Crimson Hound on the other. Scattered loosely throughout the courtyard are ten henchmen models forming two groups of five each.

Special Rules

The Endless Hunger: Savirax the Unclean is not known for its patience. While waiting for its promised sacrifice, Savirax the Unclean will help itself to one hapless henchman at the start of each turn. Simply remove the model as Savirax the Unclean snatches the closest henchman model with one of its snaking pseudopods and deposits the screaming henchman in its stinking hole of a gullet. Over time, this will thin the herd a bit for the Crimson Hound, but it will also hasten the end of the game. If Savirax the unclean has no henchmen left at the start of the a turn, it starts attacking the Crimson Hound directly, instead (see below).

The Thing that Should Not Be: Savirax the Unclean cannot be attacked and/or damaged. Thus it has no statistics. It can (and will), however, attack the Crimson Hound if it has no henchmen left to devour. Savirax the Unclean attacks with a 6D attack at the start of each round if there are no henchmen left. It’s pseudopods can reach anywhere on the board and are unaffected by cover. (There is no hiding from Savirax the Unclean!) Note that Savirax the Unclean will not wait for its promised sacrifice forever. It will only attack the Crimson Hound for three rounds before it gets annoyed and destroys the world.

The Red Thirst: Although he’s a “good guy”, the Crimson Hound is, at heart, a bloodsucking vampire. If he defeats a model in melee combat, the Hound may take his next action to feed on the blood of his opponent. This allows him to roll 4D, and for every 2 goals scored, he heals one box of Body box damage as he sucks the poor soul dry. It also has the additional effect of causing fear to any enemy model within 6″, as they look on in horror at the Hound’s monstrous predations. On the following turn, any affected model must win an opposed Psyche roll or be unable to attack the Crimson Hound for one turn. (Note: this is a variation on both the Parasite and Healing minor powers.)

Character Statistics:

Here are my Super Mission Force builds for the characters:

The Crimson Hound (Brawler) Major: Scrapper Minor: Melee Specialist, Resistance (Special: Vampire, Cause Fear); Move 7, Body 7, Psyche 6

Santa Claus (Wild Card) Minor: Armor, Power Blasts, Super Strength, Resistance; Move 6 Body 6 Psyche 6

Henchmen (10) Firearms, Close Combat Weapons; Move 6

Be here in a couple of days, when I post the full After Action Report!