Last time I lamented that two years ago, my friend Owen decided with finality that he was done with painting miniatures and gave me his sizable collection, amassed over the span of decades, to do with as I see fit. Up until now, all I have done is hold them in safekeeping for the last couple of years in the vain hope that he would leap headlong back into the hobby, eager and excited, his passion rekindled for all things paint and lead themed.
That has not happened.
So, I decided to start painting some of his unpainted lead, the hope being that my efforts will reignite in him that which lies dormant. Then, he will graciously thank me for keeping his miniatures and politely ask for their return, which I, of course, will expeditiously grant. Then we will rule the galaxy together as father and son (figuratively speaking, pardon the pun), gleefully painting miniatures until our fingers bleed.
That’s my hope, anyway.
Over the years, I have created many characters for role-playing games, many of which I have never actually played. I don’t consider that wasted time, as creating characters is by far my favorite part of gaming. I thought it would be fun to come up with some fluff for these guys, so while painting them up, I thought about a backstory for each one.
Karl Rost, master-at-arms, served Baron Graf of Zondergeld as military advisor, as his own father had served the Baron’s father before him. But this Baron was a fool. Baron Graf was obsessed with games, and to him, Karl Rost was merely another pawn to be used–or sacrificed. Thus when the Baron lost a wager to Duke Danius of neighboring Cyndar, a wager he could not cover, he paid his debt with Karl Rost. Baron Graf sent his master-at-arms to work like a common tradesman for a rival kingdom without a second thought, oblivious to the man’s true worth.
The term of Rost’s service was to be a year and one day, after which he would return to the service of Baron Graf. Humiliated and betrayed, Rost performed his assigned duties for Duke Danius as he was bound. With Rost’s guidance, the forces of Cyndar easily swept through the Baron’s defenses and subjugated Zondergeld within two months. The Baron was beheaded and his line ended; thus when Rost’s term of service was up, he had no place to return. He rejected Duke Danius’s offer of position and wealth in his new realm, and instead now wanders the land as a masterless adventurer and sellsword, making his way as he can.
Rost is Reaper’s Damian Helthorne, Bandit; sculpted by Tre Manor. I was aware of this miniature through my frequent browsing of Reaper’s site, but until Owen gave it to me (along with all his other miniatures) I had never seen it “in the flesh”, so to speak. It’s a terrific miniature (albeit a bit heavily-armed for a “bandit”), and I quickly fell in love with it. I think he’s a perfect representation of a lawless mercenary like Karl Rost. I’m not thrilled by my freehand shield design, but I’m also not motivated enough to fix it for what would be the third time, so this is what he’s stuck with.
The Red Wolf of Thord was born in that frozen wasteland as Lorm Einarsson, the youngest of four. Before he was twenty he had killed his three older brothers, none of them quickly, for motives unknown. Some say they bullied him as a youth, others claim he just didn’t like them very much. He usurped his eldest brother as cyng upon his death and took over his band of thegns, sailing with them southward into the fertile lands of Mornellorn and Evaleaux. There his cruel path of destruction, pillage and rapine quickly tore those kingdoms asunder. Centuries later, his name is still whispered to children to encourage compliance and good behavior, lest the Red Wolf appear.
In the frozen lands of Thord, there are only white wolves. During one of Einarsson’s prolonged “stays” in Evaleaux, he hunted and slew a huge red wolf that had been attacking cattle he had pillaged from nearby villages, splitting its head with his great axe, Skuffe. From that day on he wore its pelt as a cloak, and thus the legend of the “Red Wolf of Thord” was born.
Another Reaper Tre Manor sculpt, the Red Wolf is represented by the hirsute Olaf, Viking Chieftain. Unlike the previous model, I likely never would have purchased this guy. Not because the sculpt is bad (I don’t think Tre Manor is capable of bad sculpting), but because I hate double-bladed axes. I just think they look really stupid. Coming from a guy who loves dwarfs and has many dwarf miniatures, you can assume I have to deal with them more often than I would like, and you would be right. Typically, I remove one of the axe blades, and the model usually looks a lot better. But because of the way Olaf here is holding his axe, it wouldn’t look right if I modified it. (Besides, this is Owen’s miniature. I’m just working with what I have.) I should probably fix his eyes a little bit, as they look too wide.
I have made Owen aware of this post and the previous one, so hopefully my effrontery will work: he’ll demand all his miniatures back and start painting them again. (Fingers crossed.) If not, I will continue to do so myself in the hopes he will one day return to the dark side…