Author Archives: The Angry Piper

Star Trek Adventures: The Big Sleep Conclusion

After a brief hiatus to play some D&D 5th edition, I have started up my Star Trek Adventures campaign again. While preparing to document the continuing adventures of the U.S.S. Adventure, I realized I had left the story hanging several months ago, and never returned to it. Sure enough, in my unpublished WordPress posts, there was this account of our last gaming session: the end of the “Shakedown Cruise” of the U.S.S. Adventure, The Big Sleep: Conclusion. If you need a recap, the story immediately preceding this can be found here.

So, to resume:

Aboard the alien cylinder, Commander Fulexian was losing his patience. Despite his best efforts, the hatch to the interior of the object remained inaccessible. To make matters worse, the Cardassian boarding party was on its way to the away team’s location. Soon they would be trapped between them and the hatch. The Andorian was the Adventure’s science officer, not security chief; but even he could see that this was not a strategically advantageous position to maintain.

He ordered the team withdraw to avoid contact with the Cardassians. They would likely have no more luck accessing the hatch than he had, anyway. The Cardassians pursued the away team, pausing just long enough to vaporize the helpless Ferengi salvage crew in retaliation for the attack on their ship, when a stroke of luck occurred: the outer walls of the cylinder shifted suddenly, cutting of the Cardassians from the away team. With a little more room to breathe, Fulexian ordered his team to resume their exploration.

Meanwhile, aboard the Adventure, Lieutenant Beta informed Commander (now Acting-Captain) Logan that the Cardassians had some reinforcements on the way…three Hideki-class cruisers were entering the system, course uncertain but probably bound for the cylinder. The odds were changing, and Logan knew she needed to protect the science outpost as her primary duty. She ordered Beta to lay in a course to intercept the Sindral before Gul Drazel could reach New Coriolanus.

The conflict was swift and decisive. Gul Drazel was not inclined to further discussion, especially since once the Adventure gave chase, the Ferengi took the opportunity to destroy the helpless Cardassian ship. The Sindral fired on the Adventure, but the shields held. In response, Lieutenant Commander Pak targeted the Sindral’s weapons and engines with the phaser arrays. The shots blew through the Cardassian shields, disabling the vessel and leaving it adrift. Commander Logan berated Daimon Nogrix (who had returned to the bridge) for the cowardly actions of his crew and banished him from the bridge once again, while the crew of the Adventure took the brief respite to restore power and repair the shields before the Cardassian reinforcements arrived.

It was then that Lieutenant Beta informed Commander Logan that there was another Cardassian vessel on a course to the system, Legate Jabrel’s ship: the Ma’bran, a Keldon-class destroyer, bigger and more heavily-armed than the Sindral. To make matters worse, some kind of dimensional disturbance was forming several million kilometers away from the cylinder’s present position, directly in its path.

Aboard the cylinder, the away team discovered a strange anomaly of thier own. There was some kind of portal opening in the very corridor they were presently exploring. Wasting no time, and in accordance with his value “Defeat Ignorance”, Commander Fulexian ordered the away team through the portal. They arrived in the vast expanse of the interior of the cylinder, somehow separated from where they were by a dimensional barrier.

The away team found themselves surrounded by crisscrossing lattices and struts containing row upon row of smooth, ovular pods made from the same alien metal that seemed to defy tricorder classification. Although there were no life signs present, both Lieutenant Suvak and Ensign Tamral could sense the pervasive presence of a great many consciousnesses, all utterly alien and incomprehensible. Scans of the pods revealed there was indeed organic matter inside; but matter that showed no signs of life or decomposition. After several more scanning attempts, they were able to determine the pods contained vaguely humanoid forms, roughly 2.5 meters tall, with long limbs and featureless faces.

There was no power to any of the pods; or indeed, to anything in the cylinder, so far as they could tell. If these were stasis pods, they were not being maintained by any conventional means. The away team was metaphorically and literally in the dark.

Repeated attempts to reach the collective consciousness, either telepathically or empathically, had failed. Commander Fulexian, thoroughly frustrated, made the decision to open one of the pods, heedless of the possible consequences or ramifications. He simply had to know…

Meanwhile, the Adventure’s readings of the alien cylinder showed something alarming: it was beginning to accelerate, heading straight towards the now fully-formed dimensional rift. It would pass through it in a little under ten minutes, taking the entire away team with it unless Commander Logan could get them back aboard Adventure in time. The Sindral was disabled, and the Prized Possession was soon to have its hands full with the Cardassian reinforcements. For the time being, New Coriolanus was out of danger. She ordered the Adventure to close with the cylinder and beam the away team back, once they were in transporter range.

“Open it up,” ordered Commander Fulexian. The rest of the away team exchanged glances.

“But, sir…” protested Ensign Tamral, “we don’t have enough information..”

“I said open it!” yelled Fulexian, his Andorian antennae quivering. But before anyone could do anything, the entire away team was beamed back aboard Adventure to be met by the smiling face of Transporter Chief O’Malley.

“I got ’em, Commander..er, I mean, Captain,” said O’Malley.

“Good news,” said Logan. “Away team, report to your posts.”

The away team filed out of the transporter room. All except Commander Fulexian. He pulled his phaser and shot O’Malley, stunning the hapless transporter chief. Then he hurriedly set the transporter controls to beam himself back aboard the cylinder.

He had to know.

By the time Commander Logan got word of Fulexian’s actions, it was too late. Defying physics and logic; and seemingly without any known propulsion system; the cylinder accelerated to warp speed and entered the rift. It closed seconds later, taking both the alien cylinder and Chief Science Officer Shazak Fulexian with it.

All that was left was to mop up. Daimon Nogrix was beamed back aboard his ship, the Prized Possession. Since there was no profit to be had now that the alien cylinder was gone, and since he was soon to be facing three Cardassian corvettes and a Keldon-class destroyer on his own (Commander Logan made it clear he could expect no further assistance from the Adventure), he made the tactical decision to withdraw, vowing to report the actions of Captain Boardman and Commander Logan to his government. Legate Jabrel’s ship, the Ma’bren, went to the aid of Gul Drazel’s ship, the Sindral; while the three corvettes pursued the Ferengi. The Adventure took up a protective position around New Coriolanus, warily watching the Cardassians; but once repairs were complete, the Cardassians left the system without a word. Strange.

The Adventure remained in orbit around New Coriolanus until a small detachment of Federation ships arrived. These ships would maintain a presence in the system to ensure the Cardassians didn’t return. With the safety of the science outpost sorted, Commander Logan ordered the Adventure to break orbit and return to Outpost 51.

She was not looking forward to making her report…

A Vamp for Vampifan Part 2: The Red Duke

Well, it took me long enough, but I finally finished my vampire miniature painted this month in honor of Bryan Scott, a.k.a. Vampifan; a gamer who sadly passed on earlier this year. I chose The Red Duke from Games Workshop, a classic Vampire Counts miniature that I have had since its release in the late 90’s. Had I known Vampifan better (or at all), I probably would have chose something different, i.e. one that looked a bit more like Ingrid Pitt rather than Christopher Lee.

No one tells me anything. I blame Roger.

Anyway, once I got him positioned how I wanted, I gave him another coat of Vallejo black surface primer and did a quick drybrush of Citadel Celestra Grey to underpaint the model and highlight everything I needed to see in order to paint (my eyes ain’t what they used to be). Then I got to work.

Behold the results of my efforts. I have to say, since I started using Instagram and was forced to begin using my iPhone to take pictures, I have noticed that pictures taken with my actual camera really suck in comparison to anything I take with my phone. For some reason, if I try to load my iPhone pictures into WordPress, it doesn’t work. Normally I would blame Roger for this (and everything else); but it’s far more likely that WordPress is to blame.

Please forgive the shitty quality of these pictures, is what I’m saying.

I followed Duncan Rhodes Jr’s GW recipe for vampire skin: Rakarth Flesh base; followed by an Agrax Earthshade wash; highlight with Flayed One Flesh and finally with Pallid Wych Flesh. Of course, the only skin the Duke is showing is his face; but I think it looks suitably vampiric. The armor is a mix of four or five red washes and paints from different manufacturers (please don’t ask me what I used), as well as the same number of gold metallics. The one thing I’m unsure of is the purple…the more I look at it, the more I think it should be black. But I wanted to add a bit of color to the Duke besides red. What do you think?

Speaking of purple, THIS happened while I was in the midst of painting: I spilled my Druchii Violet wash all over the place, because I accidentally swatted the shitty GW flip-top bottle cap and knocked the whole pot over. Fuck you, GW. Between your paints that dry up far too quickly and your fucking stubborn resistance to dropper bottles, I’ve about fucking had it with your planned obsolescence business model. Know what I’ve never accidentally spilled? ANY PAINT IN A FUCKING DROPPER BOTTLE. Like Vallejo. Or Army Painter. Or Reaper. Or any cheap-ass craft paint I can buy at Wal-Mart. All these paints seem to last a hell of a lot longer, too. Coincidence? DOUBT IT.

Sorry. I’ve been drinking.

One thing I am really happy about is using the cape from the Heroclix Hobgoblin. I did this out of necessity, because I somehow lost the Red Duke’s own cape over the years. (Very unlike me. I’m sure it will turn up somewhere.) I think it looks a lot better than his “official” cape would look; and it adds a bit of realism to the motion of the rearing skeletal steed. (Also, it turns out I didn’t need to sculpt any reins, so…yaay me!)

As a small bonus, I also repainted this Horrorclix Nosferatu. Unlike the Red Duke, it took me about 30 minutes in total to rebase and repaint him, so it’s hardly a huge accomplishment. Still, I thought I’d include him in my Vampifan tribute.

True to form, I waited until the last possible minute to post these miniatures. I hope Vampifan would have liked them. It’s Halloween, and if there wasn’t a pandemic, I’d be expecting trick-or-treaters at my door in a few hours; but it’s looking like it’s going to be a quiet night.

Perfect night, in fact, for a vampire movie…

#oldorcs finis

My #oldorcs submission took me longer than anticipated; after all, it’s just one orc model. I should have been able to complete that in an hour or so. But the more I looked at it, the more I put off actually beginning to work on it. I really wanted to capture the Oldhammer painting style; a style I haven’t used since, well, since the Oldhammer days of my youth. I painted the basic green skin tone and left the model to sit for a bit while I prepped my Vamp for Vampifan, the Red Duke.

I’ve been having an odd sleep schedule lately, and I found myself thinking about him at 3 am. It was a night of soaking rain here. Usually that helps me sleep, but I had Ork on the brain. I got up and went to my painting table, and I stared. I stared at the Ork for 15 minutes or so, while the rain came down on my bulkhead. I stared, and he stared back. And then I knew what I was going to do.

I decided to make him a Death Skull; because I’ve always been partial to their blue facepaint. Once I did that, the rest of the model came pretty quickly.

When I painted my Warhammer Orc and Goblin army decades ago, I used the same orc skin recipe on almost all the models: Snot Green base, Goblin Green tone, Scorpion Green highlight (all are avialable through Coat D’Arms nowadays). I didn’t want to do that here, so instead I used a base of Citadel Caliban Green, followed by Reaper’s Turf Green and Meadow Green. This resulted in a slightly darker skin tone than I liked, so I once again added some Scorpion Green highlights. For the blue face paint, I based it in Vallejo Prussian Blue, highlighted with Reaper’s Dragon Blue, and then a final highlight of Vallejo Andrea Blue.

The rest was pretty easy: I just went back to the brightly-colored John Blanche/Mike McVey Oldhammer palette that was the norm when I first started playing. You can see plenty of examples of it in old White Dwarf and Dragon magazines, if you have them; or of course any old codices, catalogs and army books of the time. Barring that, there’s always the Internet…

This was a fun little diversion and my first Instagram painting challenge. Thanks to Old Man Paints for hosting it! There are prizes to be won, but they weren’t my motivation. I really just needed the kick in the pants to get back to hobbying.

Now, back to the bloodsucker…

A Vamp for Vampifan: Part 1

Roger from Rantings From Under the Wargames Table has organized a tribute to fellow blogger and miniatures enthusiast, Vampifan (Bryan Scott), who sadly passed away earlier this year. I knew Vampifan from his blog, Vampifan’s World of the Undead, and from Painting Challenges like Zomtober and Forgotten Heroes. We tread the same internet and blog byways, but I can’t recall ever corresponding with him directly. I wish I had. By all accounts, he was a great guy, a veteran gamer generous with his advice and encouragement; a good friend, a real credit to the hobby, and a man who will be missed.

This month, to honor an absent friend, Roger has proposed painting a vampire miniature in lieu of simply raising a glass in Vampifan’s memory (although feel free to do that, too). I’ve got a vampire miniature, so count me in.

The miniature I have chosen is one I have had for about 25 years: The Red Duke, by Games Workshop. I bought him right around the time GW split their Undead army into Vampire Counts and Tomb Kings. I chose to go with (though never played) Vampire Counts; the Red Duke was to be my general.

As you can see, he was primed black some time ago, and 25 years of being knocked around in a box has worn some of that off. He also had a cape at one point, but I seem to have lost it. No matter. This Heroclix Hobgoblin shall donate his. You may recall this particular Heroclix has already donated his left arm to my Nexus Forgotten Heroes submission earlier this year. I’ve also removed his head and cut him off the glider. Waste not, want not.

You never know when you’ll need an empty goblin glider. Ask Norman Osborn how dangerous they can be…

Anyway, I don’t want him to go on a boring cavalry slotta base. I’m going for a more dynamic pose: I want him on a rearing skeletal steed! The billowing cape should help the overall effect. I chose a 60mm round base, then added a 30mm base for height and applied some Magic Sculpt to level everything out.

A bit of green stuff, drilling and test-pinning, and I think I’m ready for a re-prime. I’m going to paint the Duke and the steed separately before fitting them together. It seems I may have to use more of the dreaded green stuff to sculpt some reins, as his new, more dynamic pose doesn’t “sit the saddle” the way it was intended.

At this stage of the game, I’m happy with what I have. It looks like this could be a good-looking miniature when I’m done, if I don’t fuck up the paint job. Fingers crossed!

#oldorcs

The other day I stumbled across an Instagram painting challenge for Orctober. Old Man Paints is running his Old Orcs Challenge. The rules are on his site (which is a cool site to visit anyway), but put simply they are: paint an old orc miniature from the Oldhammer era (mid 80’s-early 90’s) and post it on Instagram by the end of the month. (There are hashtag requirements and stuff like that, but that’s about the gist of it.)

Well, if there’s one thing I have a lot of, it’s Oldhammer Orcs. Sadly, all of mine are painted already, and one of the rules is a “before” picture is necessary. It seems I was out of luck.

Well, it just so happens I have had a 40K Ork army as a planned project for about 10 years. This makes no sense, as I don’t play 40K anymore; but who among you can say you don’t have similar nonsensical ambitions in your pile of shame? I have a ton of Orks, most still on the sprue, just waiting for assembly and painting. (I’m in no hurry.) The vast majority of these are from this millennium. In other words, most of them.

Then I found this guy, along with a handful of other Rogue Trader-era Boyz. I’m back in business.

I have no expectation of actually winning this challenge, considering the level of talent I see on Instagram; but I figure I can pretty easily paint one ork in my sleep by the end of the month, so why not participate? Next time you see this guy, he’ll have paint (and arms) on him.

WAAAAAAAAAAAAAGH!

In a hole in the ground there lived a piper…

It’s not exactly a hobbit-hole, but it’s comfy enough. That’s where I’ve been spending my time lately. Every time I come out I can’t seem to get back down there fast enough.

Obviously I haven’t been here at the Tavern in a while. I’m just not motivated. Not for hobby stuff; I’ve been doing plenty of that. In fact it’s about the only thing that’s keeping me sane. I’m just not motivated to write about anything lately. I think the state of the world and of my country in particular is finally getting to me.

My country, in case anyone doesn’t know, is Bizarro World. Everything is fucking upside-down and backwards, and has been for four years and counting. But don’t worry. I’m pretty sure it’ll be over in a month if not sooner, when my country completely fucking explodes. I’ve never been happier about not having any children.

Dead Dick’s Tavern is generally a politics-free zone. No one comes here for my opinions on why science is a good thing; why putting children in cages is a bad thing; why deploying secret police on peaceful protesters is a bad thing; why endorsing overtly racist supremacist groups are a bad thing, why health care for everyone is a good thing; why shooting unarmed people in their own homes is a bad thing; and why arguing about wearing a mask when over 200,000 people and counting in my country alone are dead from a virulent, airborne plague is the supreme height of fucking stupidity.

That debate…what a fucking fiasco. Jesus.

So, I will stay in my basement, I guess. It has my miniatures, my video games, my gaming table. (I’ve had a solo game set up and ready to go for a month, but thus far haven’t felt the urge.) Unlike an actual hobbit-hole, it doesn’t have a bedroom, a kitchen or a bathroom. So I will have to ascend from time to time.

As I said, I am still painting miniatures. I post them on my Instagram page, because not every one is worthy of a blog post. Check it out if you like; there’s a link in the sidebar.

I’ll probably play that game at some point. Then I will post an After Action Report. I’m also planning on running a game of Slasher Flick before Halloween. Perhaps I’ll write about that, too.

In the meantime, stay safe and healthy, everyone.

Grimjack

First off: I hate this WordPress theme, and I’m looking to change it as soon as possible. I just need to find a theme that doesn’t screw up my photos. This was what I could find on short notice. Change to come soon.

When I was a lad, I collected mostly Marvel comics, with the exception of a couple of black and white titles my friend introduced me to in high school. The only one of note was the Teenage Mutant Ninja Turtles. Unlike most comics, TMNT didn’t come out monthly; it came out whenever the creators made a new issue. As a result, we were always hoping for more turtles, and were often disappointed. So, when my Friendly Comic Shop Owner slid a copy of Grimjack #26 in my reserve box, I wondered why… until I discovered the back-up feature, Munden’s Bar, had a story featuring the turtles…and it was in COLOR.

I bought it, of course. The turtles story was fine. The main story was much better. Thus I was introduced to one of my favorite comic books and comic characters of all time: Grimjack.

From Wikipedia: Grimjack is the street name of John Gaunt, a sword-for-hire, ex-paramilitary, war veteran and former child gladiator. He operates from Munden’s Bar in the Pit, a slum area of Cynosure, a pan-dimensional city to which all dimensions connect. All this is true. but it’s pretty bare-bones as far as the character’s full biography goes. He’s a war veteran, sure…but he’s a veteran of the Demon Wars, which has given him some sensitivity to magic; which is also a thing, depending on where you are in the pan-dimensional city of Cynosure. Although this hardly needs be said, he’s also a fucking badass.

There were three main incarnations of the character throughout the comic’s 81-issue run, the entirety of which was written by John Ostrander. A small British miniatures company, Wayne’s World of Wonder (available through Matchlock Miniatures), makes a version of all three. Thanks to the kindness and generosity of a friend, specifically the lovely and talented Carrion Crow, I now own these miniatures. A real bon homme, that Crow…when I opened the unexpected parcel last holiday season, I almost squealed with girlish glee. (OK, I did squeal.) As some of you may know, I have been in a bit of a painting slump lately…so these figures were just what I needed to get my groove back.

First up, the “original” Grimjack; as immortalized by the great Tim Truman’s artwork. This is the version we see at the beginning of the series: Gaunt as a man slightly past it, pushing fifty and hardened by a life of violence and loss. Hands-down my favorite version of the character, this is also the version they brought back when they finally began publishing Grimjack comics again, some fifteen-plus years after the comic ceased production upon the demise of First Comics. (I converted my own versions of two other First Comics characters, Nexus and Badger, for Forgotten Heroes back in June. Forgotten Heroes: a Carrion Crow joint.)

After a while, Grimjack comes to inhabit a much younger, cloned body of himself, and goes by the name “Chaney”. It doesn’t really fool anyone for long, kinda like when Wolverine started calling himself Patch but still popped his claws every issue. Tom Mandrake took over the bulk of the pencils for this incarnation, and it is the version of Grimjack I like the least. It’s not that it’s bad, it’s more that what came before and what comes after is so much better…

Then, in Grimjack #55, the timeline jumps a couple of hundred years. Grimjack is reborn (in fact, he’s doomed to be reborn forever) in the body of James Twilley. Twilley didn’t know he was Grimjack until he was in high school and killed someone; then it all came rushing back. Some of the best Grimjack stories were written during this run, which lasted until the series’s end; and Flint Henry’s artwork is so, so good….

Of course, while painting these miniatures I had to dig out my comics for visual reference. This prompted a re-read of the series, currently ongoing. I’m on issue 31, and aside from some unfortunate, racially-insensitive language (you could get away with that stuff back then, although it adds nothing to the story) and the horrid (yet blissfully temporary) art of Tom Sutton, it holds up pretty well. I remember why it’s so great and I’m looking forward to what I know is coming.

This post also marks the return of my long-neglected Insanity Pile tracker. Sadly, This year I haven’t painted as many miniatures as usual, but neither have I been purchasing many. Once again, I do not count miniatures I repaint (like Heroclix), or Gaslands cars that I convert.

Insanity Pile Progress

Miniatures Purchased: 30

Miniatures Painted: 46

Total +16

The Summer of Scenery: The Sludge Pool

First: You may have noticed a new look to Dead Dick’s Tavern. I’m experimenting. I’m open to suggestions…

More important: I finally finished up my submission for Dave Stone’s Summer of Scenery over at Wargames Terrain Workshop. Behold: The Sludge Pool!

While waiting for my Vallejo Still Water Texture to arrive in the mail, I did a bit more highlighting and texturing to the base piece. I weathered the barrels and the machinery with MIG rust pigments and a bit of Citadel Typhus Corrosion and Ryza Rust. I added some Vallejo Diesel Stains to the base of the machine and gave the whole thing a blast of Dullcote to lock the rust dust in place. I highlighted the green water coming out of the pipes with some Vallejo Yellow Green.

Then it was time to add the water. I could delay no longer. I was pretty nervous about using the water effects, as the only stuff I had ever previously used was “Magic Water”, a 2-part floral product that requires precise mixing to cure properly. The last time I used it was several years ago, and the swamp scenery I made is still tacky. But my friend Dick Garrison swears by Vallejo Water Texture, and he has achieved some amazing results with it, so who am I to argue with success?

I poured some into a plastic cup and added a few drops of green craft paint, the same kind I used to paint the basin. It mixed together perfectly, and I poured it out and moved the base this way and that until it covered the bottom. It flows like thick water, kind of like motor oil, so it was quite easy to work with. My first layer was done.

I noticed a problem about 12 hours later. Vallejo Water Texture is a “self-leveling” fluid. My workbench is level. The bottom of the piece is level. I found out the hard way that the inside of the basin, where I was pouring the texture, was obviously not level, because the water effects began to pool on certain sides of the basin. Dumb, rookie mistake. Since the mixture was still fluid enough to flow, albeit slowly, I quickly mixed and added more water texture and paint to shore things up. Then I played around trying to get the stuff to flow where it was needed. I wasn’t entirely successful, as you can see.

I added a second layer of clear (no paint added) texture out of the bottle, hoping that would obscure the uneven bottom layer. It didn’t.

Don’t get me wrong: I love this product, and I think it looks amazing. But it took more like 48 hours for it to cure before I added the next level, and then another 48 hours before I thought it was ok to touch.

Overall, I can live with how it looks. I think the Vallejo product is pretty impressive and easy stuff to use. After 2 layers (3 mm thickness or so), I have about half a 200 ml bottle left. The area I covered wasn’t small, though. Note the Space Marine for scale. The bottle cost me 17 dollars (US$).

So…I’m thinking of adding one final layer of clear water, but I’m not sure if it will really do anything aside from make the basin look deeper. Thoughts?

The Slump is Here…

I’ve hit a bit of a painting slump. Actually, it’s a bit more than that. It’s a general hobby slump. I haven’t painted a miniature since I finished up Kratos for Forgotten Heroes. In fact, I’ve barely done anything at all since July 1st.

Partly this was due to real life work anxiety getting in the way of any pleasant diversions I might seek. Now that that is mostly over, though, my painting mojo still has yet to return. A quick turn around some of the blogs I follow shows I am not alone in this; for whatever reason, we all hit a slump every now and again, or as The Dude would say, “strikes and gutters. man…strikes and gutters.”

So what HAVE I been doing? Playing video games, mostly. I recently did a replay of The Last of Us and the DLC, Left Behind; because I don’t know how long I can resist buying the long-awaited sequel, released a couple of months ago. The Last of Us is a true masterpiece; the only video game that I have ever played, finished, and immediately replayed. I did the same thing again recently. It’s an amazing storytelling experience, and it serves very well to get my mind off of shit I don’t enjoy thinking about. My mind naturally goes to these places when I paint; hence the whole no painting thing lately.

I’ve also been making some Starship Corridor tiles, using Heroic Maps Starship Corridors and DM Scotty’s 2.5D method. There’s a pretty great video on it here by The Mighty Gluestick (ironically not by DM Scotty, but whatever). It’s pretty quick work, but I’ve since run out of double-wall cardboard and need to get some. I really don’t want to buy it from a craft store, but I don’t have any heavy-duty boxes lying around.

I still plan on producing something for the Summer of Scenery over at Wargames Terrain Workshop, but it won’t be as much as I would have liked. In other words, no Western town or graveyard; but as you can see, I managed to give the sludge pool a quick basecoat (space marine included for scale)…

…followed by a black wash and some texturing with Stirland Mud. I’ll hit it with some light drybrushing before beginning the weathering process. Hopefully my Vallejo Water Texture will arrive by month’s end and I can complete this thing soon.

In the meantime, I need to find a project that will drag me back to the painting table.