I finally finished my three sets of Modiphius Star Trek miniatures with The Original Series (TOS) bridge crew. This is my favorite set, hands-down. Good sculpts, all (even Scotty, questionable “run-for-zee-hills” pose aside).
I’ve been binge-watching TOS lately, and I’ve noticed a couple of things. First, Captain Kirk is damn rude. He rarely lets anyone finish a sentence without interrupting them, even if they’re answering a question he just asked them. Kind of a dick move.
Second, when I was a kid, I couldn’t stand Dr. McCoy. I really don’t know why. Now he’s unquestionably my favorite character on TOS. Maybe because he’s crabby most of the time and not shy about telling Kirk to piss off when Kirk gets too lippy.
Onto the miniatures. First, the big three: Kirk, Spock and McCoy. Good-looking miniatures, worthy of the main characters.
Next: the guys driving and fixing the ship: Lt. Sulu, Ensign Chekov, and Chief Engineer Scott. Looking at this picture, I think I need to clean up the eyes a bit on Chekov and Sulu…
Finally, the ladies: Lt. Uhura and Nurse Chapel. I love Uhura’s miniature. I would have preferred Yeoman Rand was included rather than Nurse Chapel, but no one at Modiphius asked me for my opinion before casting the set. Here’s hoping for some individual releases from Modiphius in the future, much like Fantasy Flight does for Imperial Assault.
I posed the ladies with a power cell from Tiny Terrain, available at Miniature Market. At $1 apiece, I bought six. They’re cool-looking generic sci-fi set pieces that can be used for a lot of things, even in different scales. That being said, as 3D printed terrain, they require a lot of cleanup and they aren’t exactly perfectly formed; but for a buck each they’re not bad.
Once again, I broke these miniatures up according to uniform color and painted them in groups. For Kirk, Sulu and Chekov, I based them in Citadel Tausept Ochre, then highlighted with Iyanden Darksun, then washed with Agrax Earthshade, then highlighted up again to P3 Cygnar Yellow. Then I went a little overboard on the yellow by washing it in Citadel Yellow Wash. A little too bright, but whatever. For Spock, McCoy and Chapel, I based in Coat D’arms Fester Blue, then washed in Citadel Blue Wash, then highlighted up with a 50/50 Fester Blue/Reaper Ice Blue mix, and finally a highlight of Reaper Ice Blue. Scotty and Uhura were based in Citadel Mechrite Red, then washed in Citadel Baal Red, highlighted with Reaper Fresh Blood and finally, Reaper Brilliant Red.
Dr. McCoy was my favorite miniature to paint, but I think Uhura came out best. Scotty was my least favorite miniature to paint. and also my least favorite miniature in the set. Both Modiphius and I could have done a better job with him, IMO.
I’m looking forward to gaming with these miniatures, and I already have some ideas of how to use my Hydra Retro Raygun and Rattrap Fantastic Worlds miniatures. I bought them a long time ago for a retro sci-fi project that never really went anywhere, but they fit right in as TOS aliens.
I’ve managed to meet one of my painting goals for the year: paint my Modiphius Star Trek miniatures. Now, onto my big project: getting my Old West scenery and terrain built and painted.
I finally finished my Star Trek: TNG bridge crew. I wish I could say it was fun, but…it wasn’t.
Try as I might, even with as much love as I have for these characters, I really hate the miniatures. It’s just such a waste of a good set compared with ANY other Modiphius Trek set, especially the TOS bridge crew. The dumb poses (LaForge and Yar) and questionable equipment choices (Troi’s tricorder, Data’s phaser rifle) are a real bummer, not to mention the brittle plastic (Worf).
To get this set completed, I painted these in groups according to uniform color. Getting the “classic” next-gen uniform pattern was a bit more challenging than you’d expect; it seems these uniforms are sculpted so they can be painted in a variety of styles, either from the movies or the TV episodes. The classic look requires a bit of free-handing. The black on all the uniforms was simple Reaper Black, highlighted with a faint drybrush of Citadel Celestra Grey, then washed with Citadel Nuln Oil. After the miniature was sealed in Dullcote, Vallejo Gloss Varnish was then added to the boots.
First up, Picard and Riker, or as I like to call them, the second and third-best miniatures in the set. I painted the uniforms with Vallejo Red Brown, then highlighted with Citadel Scab Red, Reaper’s Fresh Blood, and Citadel Blood Red and Red Wash.
Next, the Ops, Engineering and Security officers: Data, Yar, Worf and LaForge. I based their uniform in Citadel Tausept Ochre, washed it in Citadel Agrax Earthshade, and highlighted with Citadel Iyanden Darksun.
Finally, the Medical crew: Dr. Crusher and Counselor Troi. I think Crusher is the best miniature in the set, but YMMV. I was going to paint Troi in her classic purple/grey spandex, but she was unmistakably sculpted in her Season 6-7 science uniform, so that’s what I went with. I based both uniforms with Vallejo Prussian Blue, then washed with Citadel Blue Wash, then highlighted with Coat D’Arms Fester Blue. I based Crusher’s lab coat in Fester Blue, washed with Citadel’s Nuln Oil, then highlighted with Reaper Ice Blue and Army Painter Troglodyte Blue. (The medical table is from Tiny Terrain, a 3D-printed line of terrain available at Miniature Market. At $2.50 each, I bought three. Maybe someday I’ll have a skirmish in sickbay!)
Yar was the most fun to paint; Troi was by far the least. I don’t think I did a very good job on Data’s face, either…for some reason I just can’t seem to paint Soong-type androids very well.
I’m not sad to be done with this set. It took me longer to complete than I anticipated, mainly because I was so indifferent to the miniatures.
Coming soon: the Original Series bridge crew.
This post also marks the return of the painting queue, which somehow got lost along the way this year. By my tally, I bought 33 miniatures since the last time I kept track (mostly the Modiphius Star Trek sets, which account for 26 of them), but I painted 27, so that’s not too bad. Which brings my current tally to:
It’s Martin Luther King Day here in the USA, so I have the day off. I woke up this morning to a balmy 7 degrees Farenheit (that’s 13 below for any of my readers who use the Celsius scale). Definitely a day to stay indoors and paint some miniatures. My first batch of Modiphius Star Trek miniatures has been completed, and I decided to go quick and easy with the Romulan set. Since they’re essentially all painted the same, it was a small matter to get the entire set painted in short order.
This is a good thing, because they were not much fun to paint. Romulans aren’t known for their daring fashion sense. The limited grayscale palette wasn’t exciting, and they all have the same metal deck base. Yawn.
The exception was the Romulan commander, who I painted as Sela, the alternate-timeline daughter of Tasha Yar. Since Modiphius made the Romulan commander miniature female, I have to assume they expected other people would do this, too.
Once they were sealed, I added some gloss coat to their boots, belts and hair. Not sure I like the glossy hair, but at this point I may be too lazy to change it. All things considered, it’s a good set with some nice miniatures. Once I get the bridge crews done, I should be ready to try out a skirmish or two.
For Christmas, I gifted myself two sets of Modiphius miniatures for their Star Trek Adventures roleplaying game: the Next Generation Bridge Crew and the Romulan Strike Team. Then, after Christmas, I got the Original Series bridge crew at a staggering discount (see below). Here’s my review of all three sets. Spoiler: it’s not a universally great review. Some sets are much better than others, and the same problems are common to all.
Price: There seems to be a great deal of variation in the price of these sets. Modiphius sells them for $50.99 each, which is fucking insane even for licensed properties like this. Luckily, you can easily find these much cheaper simply by shopping around. I paid $24.56 with free shipping for the TNG bridge crew, and $16.88 for the Romulans, both from Amazon vendors. Then, I managed to find the Original Series bridge crew for only $8.00 plus shipping, which is a truly incredible savings that I still can’t believe! YMMV, but I find full retail price for these to be ridiculous and not at all worth it.
Sculpting: They’re obviously digitally sculpted, and I’m not really a fan of computer sculpting. (That’s my personal preference, of course.) The likenesses are pretty good overall, although I question many of the poses of the TNG crew and the decision to make so many of them and the TOS crew multipart castings. More on this later.
Composition: The miniatures are plastic. Not good, strong plastic; rather shitty, fragile plastic. Be very careful removing them from the sprue. I was, and I still had an annoying mishap (see below). I don’t understand how miniatures today get made out of flimsy materials like this. GW, Victrix, Wargames Factory and Wyrd can make miniatures out of strong plastic, so it’s not like it’s impossible. Even Reaper Bones, with their tendency to bend, are way better than these. Not a fan.
Assembly: Each miniature comes on its own sprue, which includes a circular base with holes to accommodate pegs on the model’s feet. Most of the bases are sculpted to look like metal decking, but some of the TNG and TOS bridge crew miniatures have “scenic” bases. I found using the peg holes to be somewhat aggravating, as they are positioned in such a way that the models are often off-center, which looks weird. To make matters worse, these miniatures are fiddly as fuck, making assembly a huge chore. This is further complicated because many are multipart castings (and they really don’t need to be…see below).
I use Gorilla Glue gel to assemble all my miniatures. Metal, plastic, resin…it doesn’t matter. I find it to give a strong, quick bond, and the gel gives a little substance for fiddly parts to grip onto. Gorilla Glue gel failed me here. For whatever reason, it did not want to bond this shitty plastic. I had to hold pieces together for much longer than usual to get these miniatures assembled.
Now, onto the miniatures themselves…
I’ll get the Romulans out of the way first, because I have the least to say about them. In short, it’s a pretty good set, and you get 10 miniatures instead of 8. These include a commander, 4 centurions, and 5 uhlans. The Romulan commander and three of the uhlans are female; the rest are male figures. Sadly, you get repeats of some of the same figures as opposed to 10 different sculpts, but they’re still much better looking overall than the TNG bridge crew, and far less fiddly to assemble. All of the miniatures are single-piece castings with the exception the two centurions armed with disruptor rifles; they need to have their arms attached.
Onto the TNG bridge crew. I’ll take these miniatures individually, because there’s a lot not to like about them. I’ve already stated my problems with assembly, so just assume unless otherwise stated that they were all a pain in the ass to put together.
First, what I consider to be the best miniatures in the lot. Dr. Crusher looks pretty good, carrying a medical kit in one hand and a medical tricorder in the other, just as she should be. In my opinion, she’s the best miniature among the crew, but YMMV. Next, Captain Picard is the only one-piece casting in the set. He’s not too bad, but I would have preferred he look more “Picard-ish” and not be brandishing a phaser. Lastly, there’s Commander Riker, who looks pretty good dramatically standing with his characteristic “leg-up” pose. His beard is not very well-defined, which could be because Modiphius wanted to give us the option of having a beardless, Season One Riker. (That’s no Riker of mine, but again, YMMV.)
Next, the rest, in no particular order of disappointment. Lieutenant Yar looks good except for her ridiculous karate pose. (They couldn’t give her a phaser? She was Chief of Security. If anyone should be brandishing a phaser, it should be her.) Lieutenant Commander LaForge would be a lot better if he was looking at his tricorder, not looking like someone poured ice water down the back of his uniform. Deanna Troi is ok, I guess…but why give her a tricorder? When did Troi ever use a fucking tricorder?
Lieutenant Commander Data looks just as out-of-place holding a Type III phaser rifle. Again, why? Maybe Modiphius wanted to give some variety, but I can’t recall a single instance of Data using a phaser rifle in the entire series. Even if he did, it’s not like it was a common enough occurrence that he deserves to be sculpted with one. Lieutenant Worf is wielding his iconic bat’leth, because of course he is. I would have preferred him with something like a Type III phaser rifle instead. I can’t recall him ever using one of those either, but it seems to fit his style better than Data’s. Sigh. I can’t decide whether Data or LaForge is my least favorite miniature in the set. They’re both pretty bad.
On to The Original Series miniatures, by far my favorite set of the three, and not because I paid the least for it. You get eight miniatures in the set. Again, I’ll start with the three best miniatures (IMHO, of course); the big three: Kirk, Spock and McCoy.
My favorite miniature hands-down, Kirk just looks AWESOME, talking into a communicator and brandishing a phaser. (He just needs a green Orion female to drape herself around him Frazetta-style and it’s a 100% match.) Spock is looking appropriately science-y, and McCoy looks great with his iconic old-school tape recorder/microphone style medical tricorder. A+ on this trio, Modiphius!
Next, Sulu, Chekov and Uhura. Sulu and Chekov both look great, although Sulu is a tad more dynamic (Bravo on not casting him shirtless with a fencing rapier, Modiphius!). Uhura is also a terrific sculpt (I like her almost as much as Spock and McCoy); although she was rarely on away missions, she looks perfect with her ubiquitous earpiece and a phaser, to boot.
Finally, Mr. Scott and Nurse Chapel. Although he’s still better than most of the TNG miniatures, Scotty is my least favorite miniature in this set. What is he running away from? A warp core breach? (If so, it’s doubtful he will get far enough away on foot…you know, in space…) Nurse Chapel looks fine holding Dr. McCoy’s space clipboard for him, but I question her inclusion in the set. I guess they needed an eighth miniature. I guess they didn’t want to include Yeoman Rand, considering she only lasted 8 episodes…
My biggest quibble with all these miniatures is the quality of the plastic. Worf broke when I was cutting him off the sprue, and my cutters didn’t even touch him. His foot snapped in half when I cut the sprue next to it! Annoying for sure…but it would be downright infuriating if I had paid full retail for this set. I tried my best to fix it, but the problems I experienced with the glue made it set wrong. I have read similar complaints about the fragility of other sets.
Currently, Modiphius offers three additional sets: TNG-era Klingons, Borg, and generic Starfleet officers, many of them alien races included as character options in the rpg. They all look pretty good, but I haven’t been able to find the sets for a reasonable price (less than $30). I would love to see some Cardassians (my favorite bad guys), the DS9 station crew, and some original series Klingons, but we’ll have to see what, if anything, Modiphius releases next.
I’ll be working on painting these Trek miniatures throughout January, so hopefully I’ll have them done soon. Until then, peace and long life!
Or perhaps, “Some Side Action”. Either “double entendre” title would work.
For my last post of 2018, I thought I’d share what I did in December, which is clean up “the side pile”: that group of partially-painted/assembled miniatures that collects in the corner of my workspace over time; things I plan on getting to, but for whatever reason shunt them aside in favor of other projects. These sad miniatures collect dust and stare at me in silent accusation, wondering why they are neglected. Not having any other project slated for December, I decided to devote my entire month’s efforts to these orphaned miniatures.
A couple of these miniatures were supposed to be painted for my failed AD&D campaign, which ended back in 2012. Some of them have languished in the side pile for longer than that!
First, an old-school fantasy ogre, made by RAFM. I’ve had this guy for decades. RAFM still makes a variation of this miniature, but this particular guy is out-of-production. He was originally supposed to return as a member of the Cudgel Gang, that group of highwaymen that plagued my gaming group throughout the campaign. Length of time in side pile: 8+ years.
Another miniature intended for the AD&D campaign, this is Finari, from Reaper. This is the metal version; she’s since been reissued as a Bones miniature. Length of time in side pile: 10 years or so. Yes, 10 years. Easily.
Next is Kjell Bloodbear, another metal Reaper miniature. I really had no idea how I was going to paint him, and I have to say I’m pretty pleased with the end result. It was a long time coming, but he’s finally done. Length of time in the side pile: 7 years or so.
This is Duke Gerard, yet another Reaper miniature, this time a Bones version I got from a guy who bought into the Kickstarter. Apparently, he has a weird back banner-thingy that I didn’t get, which is ok, as I like him better without it. Length of time in side pile: 4+ years.
This is Herryk Aesir, a dwarf that has a back banner-thingy I actually like. He’s another metal Reaper miniature (they make a Bones version, too). He’s been in the side pile the least amount of time; I intended to paint him for Dwarvember two years ago, but didn’t get around to it. Length in side pile: 2+years.
These snipers are from Demonblade Games for their Shockforce post-apocalyptic skirmish game. I didn’t play the game, but I liked the snipers. They’ve been primed and ready for a long time. Length of time in side pile: 7+ years.
Last but not least, some Reaper Toolbots, from their Chronoscope line. I don’t remember why I bought these guys. I think I wanted to use them for some Retro sci-fi gaming I never really pursued. They’ve been primed and based with a gunmetal silver for years. Once I decided to change them to this yellow color, I painted them in no time at all. I just couldn’t get motivated to paint them until I made that switch…strange how our minds work. Length of time in side pile: 6+ years.
That’s closes out the year. I thought I’d have one more side pile miniature done before the ball drops, but it’s not happening. As it is, I cleared out a fair bit of space and put paint on some figures that have been waiting far too long for it, so all’s well that ends well.
Earlier this year, I had a bad bout of Gaslands Fever (not to be confused with Pac Man Fever, which is a different thing altogether). I converted 7 cars, 2 buggies, an armored bus, a monster truck and a war rig, but I didn’t have a chance to make any performance cars. I still haven’t played the game, but I’ve read enough After Action Reports and watched enough game videos to know that performance cars are pretty damn effective!
Nonetheless, despite my hiatus from Gaslands conversions, I never stopped looking in the Matchbox and Hot Wheels aisles in every store I went. I gave into temptation a couple of times and bought more cars, knowing I would soon be back to converting them.
Here are my first two performance cars: The Piranha Brothers, Doug and Dinsdale! Astute readers my realize that these are based off of the same car: the Hot Wheels “Crescendo” racer. I wanted them to stand in contrast to the rusty death machines I’ve converted so far. In my world, performance cars are sleek and elegant, and drivers of performance cars actually care about their vehicles. Thus, I didn’t do much to these cars other than repaint them. I didn’t notice the “Tron” colors until just now. I made some thematically-appropriate circular buzzsaw blades out of plasticard and stuck them to the bumpers, and stuck the obligatory machine gun on the roof. I painted the piranha emblems on the hood freehand.
Dinsdale lives in constant fear, convinced he is pursued by a giant, hedgehog-like car called Spiny Norman. Know what? He’s right!
“DINSDALE!”
Spiny Norman was inspired by the Buzzard Clan in the PS4 Mad Max videogame. Their cars are all rust and spikes, and I was responsible for blowing up many dozens of them in my recent playthrough of the game.
Spiny Norman started out as a Matchbox 1968 Ford Mustang with an off-road chassis. I clipped off the ends of toothpicks and pushed them through the patterned craft foam to make the spikes on the doors and sides. I trimmed bits from a needlepoint screen and used them as long strips of spikes to line the roof. I snipped some spear-pointed cocktail sticks for hood spikes. Finally, I used some old bolter bayonets from some Rogue Trader beakie marine sprues for the bumper blades. Then, as usual, I layered the car in metallics, washes and good old-fashioned rust dust.
Although I’m fond of Grond, the War Rig, Spiny Norman is my favorite Gaslands conversion that I’ve done so far.
(Apologies to my friend Dick Garrison for the late Gaslands posting, as I told him I’d work on some cars during October. I did, I just didn’t get around to posting them until now.)
I’m supposed to NOT buy any more miniatures. I’m supposed to work on the miniatures I already have. And I was, really. I was doing so well…
And then, last month, I bought the Knight Models Thing. I mean, you can’t blame me. It’s an awesome miniature and I got a great deal on him. I painted him right away. It’s not like he was languishing long in the insanity pile. And I WILL use him in a game soon.
I thought it was a momentary lapse. But then, I saw this. And I bought it.
This is a Grenadier boxed set, circa 1994, that contains a full-blown game and “Future Warriors” miniatures sculpted by Nick Lund. It’s basically cops vs. gangers in the future, very Judge Dredd-ish.
I thought I was pretty familiar with all things Grenadier, but this one caught me by surprise. I’m a big fan of Grenadier and of Nick Lund, but I never saw this before. I never knew it existed. I’m not sure if this came out over here in the States or if it was only a European release.
It’s pretty much mint. The miniatures have never seen paint. In addition to them, it includes the rules, reference card, tokens and even dice. It even has a mail-in card for a subscription to the Grenadier Bulletin, as well as two copies of the Bulletin, which seems to contain miniature previews, painting tips and scenarios for the Fantasy and Future Warriors lines. Cool!!
Well, the end of April brings me to the end of my Gaslands posts, at least for now. I’ve saved the best for last: ladies and gentlemen of the wasteland, I present Grond, the war rig! (The Tolkien-philes among you may recognize the name Grond: it’s the name of the huge battering ram the forces of Sauron used to sunder the gates at the siege of Minas Tirith. I feel it is an appropriate name for my rolling death machine.)
From the moment I first read the Gaslands rulebook, I knew I needed to make a war rig: a big, diesel-burning armored machine of death to crush my enemies, see them driven before me and hear the lamentation of the women. Originally, I wanted my armored bus Marstorius to be a war rig, but there’s one small problem with that: although Marstorius is certainly big enough for a war rig, it is not articulated; meaning it has no separate cab and trailer. It’s all one piece. Whether or not a war rig is articulated is a pretty big deal in the game, as it affects such things as hazard tokens and vehicle orientation.
I started with this Hot Wheels truck. It was the most money I spent on a Gaslands car thus far: almost $7.00 brand new. In my haste to get started, I neglected to take a picture of it before I started work. So here’s a YouTube video review of it by a somewhat enthusiastic Hot Wheels aficionado. You may notice it comes with a another car (Maybe it could be a performance car, see below), so I guess for seven bucks it wasn’t a bad deal.
I wanted to use a flatbed-style truck because I wanted to have a turret-mounted flamethrower, and I didn’t like the look of it on top of a full-sized trailer. It just looked too high up. The flatbed seems pretty unprotected, however, so I started armoring up the sides. Before I got started, I built my flamethrower turret and made sure it fit inside the bed.
The side rails are coffee stirrers. The flamethrower turret was made from a couple of rubber faucet gaskets, a fender washer, a lock washer and an axle nut, much the same as the turret on my monster truck, Rock-n-rolla. The flamethrower itself came from a Imperial Guard Sentinel sprue (I think). I decided to use a GW oil can as a fuel source and clipped some old speaker wire to use as hoses. I cut slots in the rubber gasket to accommodate the wires; that way it would look like the barrel was supplying oil to the turret through the hoses.
I applied some wire mesh, craft foam and plasticard as armor plating, mounted a GW heavy bolter to the cab roof, and a plow blade from a Tonka bulldozer I got at a flea market. A war rig has the most build slots of any vehicle in Gaslands, a whopping 5. The flamethrower took up 2, the machine gun and the plow took up one each. That left me with one more build slot. I could just use the extra armor, but a war rig doesn’t really need any more armor. As you can see, I have a lot of room left in the bed of the truck, so I started thinking about a mine dropper.
Instead of traditional mines, I thought it would be cool if Grond dropped explosive barrels off of his tailgate whenever any pursuers got too close for comfort. I had some of these old barrels around and they fit the bed of the truck perfectly, so I painted them in the ubiquitous “explosive barrel” color scheme familiar to anyone who plays first-person shooter video games.
One may question the wisdom of having a 360° flamethrower operating in close proximity to volatile, explosives-filled barrels; but I can assure you not one crewmember aboard Grond ever thought twice about it. Not for a second. What could go wrong?
Here’s a close-up of the bed of the truck. I’m quite happy with the way the flamethrower turret and the barrels came out.
Here’s the back. The bars were made with coffee stirrers (a different kind), the sign from a piece of craft foam. If you take an explosive barrel to the face, you can’t say you weren’t warned.
And a close-up of the front. I considered writing some pithy statement on the blade, like “Here I Come!”, but decided against it, as it would have to be written backwards in order to be read in a rear-view mirror. If you were actually facing Grond, you wouldn’t need to be told as you would see it coming, thus rendering any warning somewhat superfluous. So I drew this dead smiley face instead.
The finished product: Grond, the war rig!!
Painting for all my Gaslands vehicles is pretty much the same. I used a mix of Cote D’Arms, Games Workshop, Reaper and Vallejo paints. Grond’s body is based with The Fang (GW), with a highlight of Shadow Grey (CD), then given a wash of Nuln Oil (GW). The armor plating was painted with either Gunmetal Grey (V), Gun Metal (CD) or Tin Bitz (GW) before being washed with Armor Wash (CD). The machine gun and the plow were painted Adamantite Black (R) and dry-brushed with Necron Compound (GW) and Tin Bitz (GW) before given a wash of Nuln Oil (GW). I used some Typhus Corrosion (GW) and Stirland Mud (GW) on the tires, wheel wells and the plow. Lastly, I used some MIG rust pigment on the armor, wheels and body.
Well, that about does it for Gaslands for now. I want to focus on some other projects and perhaps get some actual games in before I start on any new cars and/or terrain. One thing I didn’t build were any performance cars, which are a separate type of vehicle that is really good at evading collisions. They can reach the highest gear, which allows them to activate more often than most other vehicle types. They tend to be more elegant and less rusty and Mad Max-y then the other cars; more finesse than brawn. Perhaps in the future I’ll convert some performance cars, but other than that, I think I’m pretty happy with what I’ve got so far: seven cars, two buggies, a monster truck, an armored bus and a war rig.
I’m unsure about the rest of the world, but those of us who live in the USA periodically have these things come to town called “Monster Truck Rallies.” Basically, they fill an arena with loose mud and junk cars and unleash monster trucks to crush, spindle and mutilate everything they possibly can in the span of a few hours or so.
It’s not my thing. At all. Then again, not everyone likes bagpipes, so YMMV. Different strokes, as they say. Live and let live. Judge not lest ye be judged, and all that.
Often, these monster truck rallies are accompanied by loud music and scantily-clad women and are usually hosted by local radio personalities or former WWE or NASCAR “superstars”. As the title of this post implies, these events tend to take place on a certain day of the week. Watch this video, which is a parody (but isn’t far off the mark), and you’ll get the idea.
Sponsors include Bass Pro Shops, Wal-Mart and Bud Light. Priceless. (I know I said I wouldn’t judge. I lied.)
You can find actual monster truck commercials elsewhere on YouTube, lest you think I’m being unduly critical. (Here’s one.) In short, it’s shitkicker heaven; a pageant of redneckery that I believe is somewhat unique to America. It is less popular in the region where I live than in other parts of the country, and it’s not something that has ever interested me in the slightest.
Until now.
Ladies and gentlemen of the wasteland: I present my Gaslands Monster Truck: Rock-n-rolla!!!!
You may recall from my last post that Rock-n-rolla began as a Ford F-150 Hot Wheels car. I de-riveted it and applied some wire mesh to the windows before re-assembling the chassis. My initial purchase of cars was a grab-bag at a thrift store, which included a junky military SUV of a larger scale. I promptly cannibalized it for its roof-mounted gun, but as I looked at my disassembled pickup, I suddenly realized that the SUV didn’t really need it’s wheels anymore, either. A quick fit-check and some minor alterations to the pickup chassis, and….Rock-n-rolla was born!
Time for MONSTER TRUCK MADNESS!!!!!
For some reason, a monster truck only has 2 build slots in Gaslands, which is the same as a car or buggy. (If I had left it a pickup, it would have 3 build slots.) I guess this is done for game balance, because a monster truck simply runs over anything it collides with (see above video). The point is I didn’t have much to work with as far as weaponry was concerned, so I gave it what I could.
I built the minigun turret out of a gasket, fender washer and axle nut glued to some corrugated plasticard. It fit snugly in the bed of the truck. For the actual gun, I could have used the gun I pulled off the SUV, but instead I raided an unopened box of Wargames Factory Shock Trooper Heavy Weapons Teams for the double minigun. This is the first time I went outside the bitz box for something, but I think it was worth it.
Here is the finished result:
I put a ram on the front end, but I used an extra shield I had from a unit of Black Tree Ironclad Dwarfs. I like the fist emblem; it seems to fit a monster truck ram nicely. I added some armor purely for aesthetics, as Rock-n-rolla has no more build slots to spend on armor. Thus, no game effect; it just looks cool.
Here’s a shot of Rock-n-rolla next to my first car build, Coughin’ Joe. As you can see, he’s much taller, as a monster truck should be, thanks to the wheels I purloined from the larger-scale SUV.
For those interested in the painting/weathering process, it’s pretty standard by now if you’ve read any of my other Gaslands posts. I used a mix of Cote D’Arms, Games Workshop, Reaper and Vallejo paints. Rock-n-Rolla’s body is based with Twilight Blue (R), with a highlight of Lupin Grey (CD), then given a wash of Nuln Oil (GW). The armor plating was painted with either Gunmetal Grey (V), Gun Metal (CD) or Tin Bitz (GW) before being washed with Armor Wash (CD). The gun turret was painted Adamantite Black (R) and dry-brushed with Necron Compound (GW) before given a wash of Nuln Oil (GW). I used some Typhus Corrosion (GW) near the armor plating to further the grimy look, and I used copious amounts of Stirland Mud (GW) on the tires and undercarriage. Lastly, I used some MIG rust pigment on the armor, hubcaps and body.
I never thought I would ever say this in my life, but I think this monster truck is pretty cool!
I’m hoping to have my final (for now) Gaslands post up by the end of the month, as I have some big plans for May. I’ve saved the best for last, or at least the biggest for last….
After building one car, a couple of buggies and my armored bus, I realized I needed more cars, as one car does not a wasteland racing team make. Here’s what I started with:
Three cars, including a classic ’57 Chevy, and a Ford F150 pickup (the preferred vehicle of the Angry Piper’s brother).
This was the first time I needed to de-rivet the cars, as most of them had open windows and I wanted to add some wire mesh to the inside before I repainted them. I found this how-to video on Youtube from, of all people, Mike Hutchinson, the creator of Gaslands, wherein he shows you exactly how quick and easy it is to take apart a toy car:
Except, of course, it isn’t. At least not for me. What I discovered was that you need a cobalt drill bit if you’re planning on going though anything metal, otherwise all you’ll do is lock your drill bit and say nasty words. Once you get a cobalt drill bit a little bit bigger than your rivet, start drilling on a low setting and you’ll eventually get there.
Anyway, once de-riveted, I set about adding wire mesh, weapons and armor to the cars. Never mind the pickup truck for now, I had other plans for him.
Here they are completed: Bully-boy, Bullwhip and Stagger Lee! Bully-boy has a front-mounted machine gun and a forward ram. Bullwhip is actually the official name for the Hot Wheels car I used, and it sounds cool enough that I don’t need to rename it. He has front-mounted machine guns and a caltrop or oil slick dropper. Stagger Lee, the converted ’57 Chevy, has front-mounted machine guns and a nitro booster.
Of course, I then, quite innocently, found myself at a place where they sell yet more Hot Wheels cars. So I bought three more.
After the usual conversion process, I present the results:
I present: Surrender, Dorothy!, Black Betty (Bam-a-Lam) and Red Asphalt! Surrender, Dorothy! is equipped with a heavy machine gun and smoke launchers (much like Coughin’ Joe), Black Betty has a front-mounted rocket launcher, and Red Asphalt has a front-mounted machine gun and an oil-slick dropper (or a nitro boost, depending on how I feel).
Together with my first Gaslands build, Coughin’ Joe, that makes seven cars in total. More than enough to play the game with a friend! (Note to self: make some friends.)
If you’ve been following my Gaslands build posts thus far, my painting technique should be pretty familiar. Basically, the cars all get weathered and highlighted the same way: after applying my chosen colors, they are all washed with Nuln Oil. All the armor and metal bits are painted either with Gunmetal Grey, Gun Metal or Tin Bitz, then washed with Nuln Oil, Armor Wash or Agrax Earthshade. Then I apply some Stirland Mud, Typhus Corrosion and usually some MIG rust pigment to weather they cars further. And that’s pretty much it.
Wondering about that Ford F-150 Pickup? Well, next post you’ll see what I did with it. For those of us in the United States, here’s a hint…